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MAJOR DUNGEONS

Custom instanced dungeons. New weapons, armor, mounts, merchants, and much more.

File Details

MajorDungeons-0.4.0.jar

  • R
  • Mar 7, 2026
  • 23.18 MB
  • 931
  • Early Access

File Name

MajorDungeons-0.4.0.jar

Supported Versions

  • Early Access

MAJOR DUNGEONS "SILVER MOON UPDATE" 4.0 PATCH NOTES:

:MajorDungeons_Bullet: New Boss: Baron Silver General - The mad tactician and highest military commander of the Cult of the Silver Moon. Once a great knight, now a werewolf whose body has been reforged by ancient magic. Only the silver gauntlets on his hands remain of his human past. A ruthless strategist. The First Beast of the Crusade.

:MajorDungeons_Bullet: New NPCs:

  • Cult Knight - A warrior from the new faction.
  • Cult Werewolf - A cult warrior turned into a werewolf.


:MajorDungeons_Bullet: New Armor: Name (Endgame Tier)

  • Silver Cult Hood (T1)
  • Silver Cult Tunic (T1)
  • Silver Cult Gloves (T1)
  • Silver Cult Pants (T1)
  • Superior Silver Cult Gloves (T2)


:MajorDungeons_Bullet: New Weapon:

  • Silver Grave Sword (T2)
  • Superior Silver Grave Sword (T2)
  • Mogruith Crossbow (T1)
  • Silver Mogruith Crossbow (T2)
  • Superior Silver Mogruith Crossbow (T2)


:MajorDungeons_Bullet:New Features: Boss Health Bar: All Major Dungeons Bosses now have a health bar at the top of the screen. Card Scraps: You can now recycle all Devil Cards into Card Scraps using the Salvager's Workbench. You can exchange Scraps for Booster Packs or sell for Dark Coins at the Devil Merchant.

:MajorDungeons_Bullet: Devil Merchant:

  • Added New Custom UI with multiple tabs.


:MajorDungeons_Bullet: New Ingredients/Artifacts:

  • Dark Silver Ingot - Needed to craft cultist armor.
  • Bolt of Dark Silver Cloth - Needed to craft cultist armor.
  • Moon Salt - Needed to craft Dark Silver Ingot.
  • SIlver Skull - Needed to improve cultist equipment.
  • Cultist Skull - Needed to craft Silver Skull
  • Devil Stone - Forces the Devil's Merchant to follow you.


:MajorDungeons_Bullet: Devil Cards:

  • New Devil Card: "Cult Knight"


:MajorDungeons_Bullet: Small changes:

  • The new item rarity - "Excellent". It's designed for upgraded versions of existing items.
  • Each item rarity now has a unique effect color. (Eternal - Red. Dark Magic - Purple)


:MajorDungeons_Bullet: Fixes:

  • Dungeon doors can no longer be set on fire with Flamethrower.
  • The Devil Wandering Merchant spawn chance has been significantly reduced.


:GoldChest: Dungeon Golden Chest Drops: :DarkCoin: Dark Coin: 13% -> 17% :MajorDungeons_Bullet:Endless Leveling Mod Compatibility All dungeons are now fully compatible with this Level Mod! Thanks to its creator for adapting their mod to our dungeons! Thank you for playing, knights!