Magic and Machines

Adds Magic, Adds Machines, Adds Rotation, Adds Contraptions, Adds Physics, Adds more.

File Details

MagicAndMachines.jar

  • R
  • May 26, 2026
  • 20.56 MB
  • 276
  • 0.5

File Name

MagicAndMachines.jar

Supported Versions

  • 0.5

Mod has been updated to game update 0.5, this version is not compatable with game update 0.4.

 

With the modding changes that came from update 0.5 there are 2 newly introduced problems that I cannot really solve:

  1. When using Irregular Grouped Entities they may be culled by the client (aka not rendered) when looking at them at certain angles.
  2. Carry Logic does not work well with landing on a moving vehicle, if you are standing on it before it starts moving you will be fine but if you try landing on a moving vehicle it will just freak out.

These are things I tried my best to mitigate but kind of just come with the update.

You can turn off irregular entity grouping in the /mnm menu or you can use the magic 'camera' token to try and alleviate the issue if your build is large enough to need irregular grouped entities (for fps performance).

 

The good news is with update 0.5 you can now use interactions while mounted on a seat that's on a vehicle, this means you can have a handheld typewriter in your hand while sitting on a chair and effectively drive that vehicle from the chair, removing the need for the standing carry logic for most people.