promotional bannermobile promotional banner

Machinaria

Machinaria adds a new fragment of orbis to explore called the Rusted Expanse! A scrapyard biome of colossal gears, rusted arches, and clockwork threats. Explore the ruins and craft mechanical gadgets from what remains using the Mechanics Workbench.
Back to Files

Machinaria-0.4.0.jar

File nameMachinaria-0.4.0.jar
Uploader
HexvaneHexvane
Uploaded
Jul 23, 2026
Downloads
244
Size
2.9 MB
File ID
8490876
Type
R
Release
Supported game versions
  • 0.5

What's new

[0.4.0] - 7/22/2026

Added

  • Robot townsfolk (optional Aetherhaven) — Reginald Volt and Copper Pin join the townsfolk pool when Machinaria and Aetherhaven are both installed. They use the robot body with player cosmetic attachments.
  • CozyTales Fishing (optional, assets-only) — Oil is fishable when CozyTales Fishing is present; Clockfin can be caught in oil pools (journal entry). No hard dependency on CozyTales; Server/CozyTalesFishing/* JSON is inert without that mod.
  • Clockfin wildlife — Passive swimmers spawn in Oil (same world spawn pattern as vanilla fish in water). Killing them drops scrap metal (sometimes iron ore). Processing the caught fish item at a Fish Processor (CozyTales) yields scrap and iron ore.

Changed

  • Robot appearance — Rivet and the robot body mesh no longer bake in the antenna. Antennas use a model attachment instead. The rusty robot block model matches (no antenna on the placed block).

Fixed

  • Rivet's house quest — quest objectives now use Aetherhaven progression kinds (plot_token_received, construction_built, dialogue_turn_in) so dialogue turn-in completes the quest after Rivet is assigned to a house
  • Rivet's shop quest — same progression-kind fix for blueprint learn, build, and dialogue turn-in