promotional bannermobile promotional banner

Mace Tweaks

Rebalances weapon combat by adjusting damage distributions, adding quality of life and removing unnecessary interactions.

This is the Maces module of Weapon Tweaks, if you wish to download the full pack, comment on the balance or see the changes for the other weapons click here.



The mace has a similar issue to the battle axe, its usability is very punishing, charging an attack heavily slowed your mouse's sensitivity and made you vunerable to taking a hit, if you let go before the 2 seconds of charge time you would still play the light attack animation, having no increase in damage for the time you spent charging and if you fully charged the enemy might've blocked or moved away from you, because the heavy attack automatically fires once it reaches full charge.

To give the mace more skill expression i added a new damage threshold at half of its charge duration, enabling you to dish some of the damage you charged until then, the attack animation is released immeadtly as you stop holding, to further promote skill expression you can now choose to keep holding your heavy attack even further after fully charging, allowing you to prepare an attack for an enemy that is approaching and release once you feel its the right time.

Changes:
• Removed mouse sensitivity multipliers: 0.31.0  (1.0 means default speed)
• Can be held indefinetly: false True (still reaches full charge at 2 seconds)
• Added a new charged attack release treshold (reached by charging for 1 second)

The Mace Tweaks Team

profile avatar
  • 10
    Followers
  • 10
    Projects
  • 9.6K
    Downloads

More from AllomereView all

  • Combat Tweaks project image

    Combat Tweaks

    • 26
    • Mods

    Overhauls the basic mechanics of hytale's combat by adding interactions between abilities

    • 26
    • May 9, 2026
    • Mods
    • +1
  • Taintedroots Forest project image

    Taintedroots Forest

    • 164
    • Mods

    A giant forest with a void infestation lurking on its roots

    • 164
    • April 30, 2026
    • Mods
    • +2
  • Weapon Tweaks project image

    Weapon Tweaks

    • 5.9K
    • Mods

    Rebalances weapon combat by adjusting damage distributions, adding quality of life and removing unnecessary interactions. Includes tweaks for: Swords, Daggers, BattleAxes, Maces and ShortBows)

    • 5.9K
    • March 26, 2026
    • Mods
    • +2
  • Wild Weapon Variants project image

    Wild Weapon Variants

    • 1.2K
    • Mods

    Adds weapons created from monsters of orbis

    • 1.2K
    • March 26, 2026
    • Mods
    • +1
  • Combat Tweaks project image

    Combat Tweaks

    • 26
    • Mods

    Overhauls the basic mechanics of hytale's combat by adding interactions between abilities

    • 26
    • May 9, 2026
    • Mods
    • +1
  • Taintedroots Forest project image

    Taintedroots Forest

    • 164
    • Mods

    A giant forest with a void infestation lurking on its roots

    • 164
    • April 30, 2026
    • Mods
    • +2
  • Weapon Tweaks project image

    Weapon Tweaks

    • 5.9K
    • Mods

    Rebalances weapon combat by adjusting damage distributions, adding quality of life and removing unnecessary interactions. Includes tweaks for: Swords, Daggers, BattleAxes, Maces and ShortBows)

    • 5.9K
    • March 26, 2026
    • Mods
    • +2
  • Wild Weapon Variants project image

    Wild Weapon Variants

    • 1.2K
    • Mods

    Adds weapons created from monsters of orbis

    • 1.2K
    • March 26, 2026
    • Mods
    • +1