Lullaby

Skip the night when a percentage or a set number of players sleep, not everyone. Keeps the vanilla sleep clock, leaves out AFK, Creative and spectating players, with per world rules and progress messages. Server side only.
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Lullaby-1.0.0.jar

File nameLullaby-1.0.0.jar
Uploader
ryvrookryvrook
Uploaded
Oct 13, 2026
Downloads
16
Size
108.7 KB
File ID
9164789
Type
R
Release
Supported game versions
  • 0.7

What's new

Lullaby 1.0.0

First release. Needs the Hytale 0.7.0 release server or newer. Runs on the server, players install nothing.

Added

  • Skip the night when a percentage of players (50% by default) or a fixed number of players are in bed, with a minimum sleeper floor so one player on a big server can still sleep.
  • Fair counting. Spectators, Creative players, players idle for five minutes and players who ran /lullaby ignore are left out. A player in bed always counts.
  • Native mode keeps the vanilla sleep clock, fade and sounds while Lullaby decides when the night ends. Vanilla sleep is restored whenever the plugin is unloaded.
  • Manual mode fast forwards the clock to morning and wakes everyone the vanilla way. Lullaby switches to it by itself if a future game update breaks native mode.
  • Dynamic nights, experimental and off by default. Turn on AllowDynamic and time runs faster the more players sleep, up to 20 times as fast.
  • Per world rules. Turn Lullaby off in one world or give it its own percent or count.
  • Progress lines in chat when the number of sleepers changes, with optional toasts for players still awake and an optional Good morning title.
  • Clear mornings. Storms, rain and heavy snow are replaced with calm weather after a skip.
  • A cooldown after each skip and a count of nights skipped per world.
  • /lullaby (alias /sleepers) shows the status and /lullaby ignore opts you out of the count.
  • /lullaby admin skip, set percent, set count, set dynamic, world <name> enabled and reload for server owners.

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