File Details
Joshi's LuckyBlocks-0.4.0.jar
- R
- Apr 2, 2026
- 35.29 MB
- 38
- Early Access
File Name
Joshi's LuckyBlocks-0.4.0.jar
Supported Versions
- Early Access
Asset based lucky blocks!
After about a month of work, asset based lucky blocks are finally ready!
What does that mean?
You can create you own lucky blocks really easily using premade drop types that allow you to easily modify a bunch of stuff thats useful for lucky blocks really easily. Tutorial coming tomorrow, but here is the basic tutorial.
- Have the lucky blocks mod installed.
- Create a new asset pack
- Create a LuckyBlockConfig (the name will be the id) (cant be name Lucky_Block because thats what the base config is called and it would override it)
- Create a block for the lucky block
- Add a new interaction on primary in the lucky block, select the OpenLuckyBlock Interaction type, put your id in the LuckyBlock field.
- Create a LuckyDrop
- In config you select your lucky block,
- In weight the weight compared to your other drops (the higher the weight, the heigher the chance for it to drop)
- In type, select if its a good, neutral or bad drop
- Create your drop. There are a bunch of different types available, and you can chain some Drops like DelayedDrop or MultipleDrop, allowing you to create more complex drops
- Test your drop with /lucky test [drop name]
- Enjoy! Your block should drop a randomly selected drop you created!