File Details
LogicVisuals 1.0 Final.zip
- R
- Mar 24, 2026
- 4.83 MB
- 17
- Early Access
File Name
LogicVisuals 1.0 Final.zip
Supported Versions
- Early Access
- Row system — unlimited chained trigger → action sequences per logic block
- KillAll automatic — all mobs in a row must die before the next row fires
onBreaktrigger — fires after a breakBlock action completesonPlacetrigger — fires when Pushable_Logic is placed on Receptacle_LogicsendMessageaction — sends a custom message to all players in the instance- Receptacle_Logic — 4 matching variants, each only activates its matching Pushable variant
- Push Block gravity simulation — blocks cannot be pushed off ledges
- Push Block variant preservation — colored variants keep their texture after being pushed
- Portal_Dungeon_Logic — creates isolated per-player instances
- Exit_Dungeon block — clean instance exit
- Edit_Portal_Logic block — enter edit mode in-game
- Instance creation menu — create instances directly from the config block
- Instance protection — block placement and breaking disabled in player instances
/llvedit— load any instance in edit mode/llvcopy— copy any instance template to a new name- Reset Config button — wipe and reconfigure any logic block in seconds
Bug Fixes
- Fixed infinite mob spawn loop when same NPC role used across multiple rows
- Fixed NPC role not persisting between rows
- Fixed null Transform causing player file corruption on instance entry
- Fixed instance files not cleaning up on server restart
- Fixed asset pack version warning on server startup
- Fixed Push Block variant resetting to base variant after being pushed
- Fixed Receptacle not rearming after Reset Config