File Details
KillDistanceIndicator-1.1.0.jar
- R
- Feb 3, 2026
- 317.43 KB
- 126
- Early Access
File Name
KillDistanceIndicator-1.1.0.jar
Supported Versions
- Early Access
v1.1.0
Major Refactor: Per-Player Color Customization
Breaking Changes
- Kill notification color moved from global
config.jsonto per-playerplayer_colors.json- Each player now has independent color preferences
- No more conflicts where one player's color changes override another's
- Old
killColorfield in config.json is ignored
- Minimum distance threshold remains global (affects all players)
What's New
- Per-player kill notification colors stored in
player_colors.json- Each player identified by UUID
- Default kill color:
#FFD700(gold) - Settings persist across sessions
Changed
- Command messages now say "Your..." instead of implying global changes
/killdist color <hex>- "Your kill notification color set to..."/killdist reset- "Your settings reset to defaults..." (also resets global minimum distance to 5.0m)/killdist(no args) - "Kill Distance Indicator - Your Current Settings"
File Locations
- Global settings:
%AppData%\Roaming\Hytale\UserData\Saves\[WORLD_NAME]\mods\BeyondSmash_SniperDistance\config.json- Contains: minimum distance threshold (5-100m), notification cooldown, debug mode
- Per-player colors:
%AppData%\Roaming\Hytale\UserData\Saves\[WORLD_NAME]\mods\BeyondSmash_SniperDistance\player_colors.json- Contains: each player's kill notification color preference

