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Kill Distance Indicator

Displays kill distance notifications when you eliminate targets with projectile weapons. See exactly how far your shots traveled with customizable on-screen notifications.

File Details

KillDistanceIndicator-1.1.0.jar

  • R
  • Feb 3, 2026
  • 317.43 KB
  • 126
  • Early Access

File Name

KillDistanceIndicator-1.1.0.jar

Supported Versions

  • Early Access

v1.1.0

Major Refactor: Per-Player Color Customization

Breaking Changes

  • Kill notification color moved from global config.json to per-player player_colors.json
    • Each player now has independent color preferences
    • No more conflicts where one player's color changes override another's
    • Old killColor field in config.json is ignored
  • Minimum distance threshold remains global (affects all players)

What's New

  • Per-player kill notification colors stored in player_colors.json
    • Each player identified by UUID
    • Default kill color: #FFD700 (gold)
    • Settings persist across sessions

Changed

  • Command messages now say "Your..." instead of implying global changes
    • /killdist color <hex> - "Your kill notification color set to..."
    • /killdist reset - "Your settings reset to defaults..." (also resets global minimum distance to 5.0m)
    • /killdist (no args) - "Kill Distance Indicator - Your Current Settings"

File Locations

  • Global settings: %AppData%\Roaming\Hytale\UserData\Saves\[WORLD_NAME]\mods\BeyondSmash_SniperDistance\config.json
    • Contains: minimum distance threshold (5-100m), notification cooldown, debug mode
  • Per-player colors: %AppData%\Roaming\Hytale\UserData\Saves\[WORLD_NAME]\mods\BeyondSmash_SniperDistance\player_colors.json
    • Contains: each player's kill notification color preference