ItemForge 1.1.0 - Hytale 0.6
What's new
Hytale's Update 6 is out, and ItemForge works on it. Nothing to reconfigure, nothing to migrate : drop in the new jar and carry on.
Update 6
Fixed
- Modded damage types are editable now. If another mod added its own damage type, ItemForge never offered it in the Defense or Damage tabs : the list was frozen to the eight vanilla ones. It now reads the damage types your server actually has, so anything a mod registers shows up alongside the vanilla set. Environmental causes like Fall and Drowning stay hidden, since an item cannot meaningfully resist those.
- A field type that never appeared now does. Some item fields use an on/off value that ItemForge did not recognise, so they were silently missing from the editor entirely, on every version so far. They show up now.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include