Description
inTARnation
Soooo many uses for tar! Come see what it can do!
*We've all seen tar in Hytale (usually in Level 2 zones), and you have probably wondered at some point what it could be used for?
With this mod you can work with tar at 4 new benches: Centrifuge, Tar Bench, Shipbuilder, and the "Tiny" Blender ---- ALL crafted at your original Workbench!
Start by collecting as much TAR as you can find with the help of the wooden bucket that is in the world already, and bring them over to your first new bench!
1) Centrifuge - The first stop on your adventure in-'TAR'-nation!
You get to 'spin' the TAR out like a real centrifuge! [spin animation - coming soon in Update #5] This breaks down the tar into liquids [light/medium/heavy oils] and solids [solid residues/tar sands]. Take these refined ingredients on over to your next bench.......duh, duh, duh....the Tar Bench! [Bet you're wondering what that does!]
2) Tar Bench - The next stop on your adventure with TAR!
Take your solids [solid residues/tar sands] from the Centrifuge and refine them in the Tar Bench to create items such as petcoke, used in the Furnace as a very long-lasting fuel/resource, and carbon black, used in making 2 special potions at the Alchemist's Workbench. Need an emergency fuel for your furnace? Make solid rocket fuel! Burns faster, but use at your own risk!
3) Shipbuilder - kinda like the 'NASA workbench' in Ad_Astra -
Now you can build your own ship, which also functions like a mount with flying capability! This isn't "creative flying" people, this is real honest "adventure flying"! Just hold your space button and you will start to soar up into the air in whichever direction you want to go in. The most important function you will need to use though is knowing how to make your mount/ship despawn. You would think a ship shouldn't despawn, but when it is a mount and will follow you, you will think twice! So, to despawn your mount/ship, you crouch with a capture crate in your hand while looking at it. Sounds complicated, but you don't want to despawn your ship by the touch of 1 button! Thing is, the 'egg' you hold in your hand to spawn this ship/mount will keep spawning your ship/mount over, and over, and over.....you will have a herd if you aren't careful!
Oh, and in the same bench, you will come across a launch pad for all of your portalling needs - WIP / cutscene
4) "Tiny" Blender - this itty bitty blender that looks like it's from the 70s! will make 3 different slushes at this time, more to come! Using the apples you can get from trees and the berries from the red berry bushes. However, now those berry bushes can contain blueberries, as well as the usual red berries. All of this without having to create a whole new world!
Apple Slushy - increases attack damage and grants greater heal
Berry Slushy - increases health and gives you signature refill at a greater speed
Blueberry Slushy - same as Berry Slushy effect, but it comes with a stamina boost *if you're hungry, pair that blueberry slushy with our new Blueberry Pie -- found at the Chef's Stove with a variety of other pies to satisfy your sweet tooth!
Taking slushy orders!!! Give me some ideas of flavors using the in-game assets, at least to start!
After the benches, I got thinking.....
"Eternal Flame", yup, just what it says! A copper bowl, a stone pillar, and it summons undead to act as guards. This will eventually level up to where you can have infinite guards, at least that's the plan!!
Now, there are 2 versions: the Eternal Flame and the Greater Eternal Flame (which gives you more time with the undead guards). To get your guards from the Eternal Flame or the Greater Eternal Flame, walk up to it and you will be prompted to press the F-key.
Also included, but non-functioning..... coming soon in Update #5!
- Adding liquid source blocks: gas and diesel
- Extra assets for future updates
A whole new universe to discover!
"Welcome Tidum & Violaceous!" -- 2 new Moons of Orbis
We have decided to call our new moon, Tidum......complete with a new ore called "Mooncheese" in honor of our childhood stories of what the moon is made of. As mentioned before, this is a new moon instance that is a void-based resource grab.
'Mooncheese' ore can be made into an 'Infused Mooncheese' bar to make a new kind of armor!!
The "Gouda" set - a new spongy and absorbent armor -- yes! I said spongy and absorbent, because the ore comes from our moon, Tidum!
Armor Attributes: adds extra light attack damage, and there is a 5% heal attached to each piece of armor for a total of up to 20%. {This is where we wanted to make the new armor a little different, more spongy like our Mooncheese. Keep an eye out for better attributes and more gear to come!
---Gouda Head
---Gouda Chest
---Gouda Hands
---Gouda Legs
Oh, and you can't have armor without a new tool!
Mooncheese Pickaxe - Besides the "spongy" part, its a normal pickaxe with high durability, faster pick speed, and is crafted right at your local workbench alongside the other pickaxes. This is the only Legendary pickaxe!!
The second moon we decided to name Violaceous, in honor of it's new "Violacea" ore, and it's violating biomes. The armor set made out of this ore has been deemed, "The Violent Set".
Armor Attributes: The set itself is mainly focused around signature and stamina regeneration, but also adds extra light attack damage and signature damage! Legs also include Slow fall.
This armor set comes with one more special characteristic, it comes with it's own quality! 'Quality?', you ask? The armor we are used to having in the game comes with a quality: Common/Uncommon, Rare, Epic, and Legendary!
'The Violent Set' comes with the new quality of....
"Majestic"
---Violacea Head
---Violacea Chest
---Violacea Hands
---Violacea Legs
I'm sure you're wondering if we made a pickaxe for this set too........ we did! And even more....!
"Violent" Pickaxe - much like our previous pickaxe, but this one has a higher durability and loses durability at a much lower rate.
Inspired by our newest moon, we bring you "Violent Storm"! Born from the violent Violacea ore, this one-handed sword carries higher stamina regeneration and all your signature needs!
And it's mini brothers....the "Violent" Daggers, which come with a little bit more of a health boost, and are similar to their older brother in stats.
Then we came up with the "Violent" Rifle, which comes with unlimited durability and infinite ammo! Speaking of ammo, we also have a special new bullet, glowing green from the Violaceous ore found on the moon. It's base damage is 175, but when combined with other mods that amount can change exponentially!
Dysnomia- "Cold, Enemy-ridden Frozen Wasteland"
--Recommended gear is either the "Gouda" set or the "Violent" set!! The enemies you will face in this frozen wasteland will have increased health AND increased damage, so make sure you're ready!
Dysnomia is PVP-enabled so you can go head-to-head with other players to see who is the better warrior! [We're looking to polish the gear stats a bit, any suggestions are welcome!]
And this world comes not only with Violaceous and Mooncheese ore, but also, the new "Mortichite"!
Mortichite -- new ore found on Dysnomia made with carbon black from the Tar Bench [scroll up to see]
Mortichite Bar -- Made with gold ore and Mortichite ore in the Furnace
((FUTURE UPDATE))
Fix sky boxes for the moons - WIP
---For those of you with vehicle mods, let's hit the asphalt! New asphalt roads are also part of the mod, including full-block, half-slab and corner pieces of asphalt road with and without the white line for ALL your roadway needs!
Beta Version added for =0.5.0-pre 0.6.0
[[DISCLAIMER: AS WE KNOW, THE GAME IS IN EARLY RELEASE AND EVERYTHING IS SUBJECT TO CHANGE INCLUDING THIS MOD.]]





