File Details
Improved_Exploration_1.0.4
- R
- Jan 29, 2026
- 1008.76 KB
- 323
- Early Access
File Name
Improved_Exploration_1.0.4.zip
Supported Versions
- Early Access
Version 1.0.4:
Notes:
- Updated values are indicated by yellow color.
Global Balance Update:
Void:
- Void Crawler health decreased (74 ➔ 37). Damage remains unchanged.
- Void Eye health increased (61 ➔ 180). The delay between shots has been doubled.
- Void Spectre damage increased (5 ➔ 27). Health remains unchanged.
Undead:
- Ghoul health decreased (193 ➔ 140). Damage remains unchanged.
- Hound Bleached health decreased (126 ➔ 96). Damage remains unchanged.
- The delay between poison potion throws for the Burnt Alchemist has been increased.
- Skeleton Burnt Archer health decreased (74 ➔ 61). Damage remains unchanged.
- Skeleton Burnt Gunner health increased (81 ➔ 103). Damage increased (18 ➔ 37). Also increased the delay between shots and slightly sped up the reload animation.
- Skeleton Burnt Knight damage increased (10 ➔ 25). Health remains unchanged.
- Skeleton Burnt Lancer health decreased (103 ➔ 92). Damage increased (10 ➔ 57).
- Skeleton Burnt Praetorian damage increased (9 ➔ 37). Health remains unchanged.
- Skeleton Burnt Soldier damage increased (10 ➔ 27). Health decreased (124 ➔ 92).
- Skeleton Frost Archer health decreased (61 ➔ 32). Projectile damage increased (14 ➔ 27).
- Skeleton Frost Fighter health decreased (74 ➔ 32). Damage increased (10 ➔ 27).
- Skeleton Frost Knight damage increased (10 ➔ 27). Health remains unchanged.
- Skeleton Frost Ranger health decreased (61 ➔ 32). Projectile damage increased (14 ➔ 37). Also slightly increased the delay between shots and adjusted the firing animation.
- Skeleton Frost Scout health decreased (49 ➔ 28). Projectile damage increased (14 ➔ 27).
- Skeleton Frost Soldier health decreased (74 ➔ 63). Damage increased (10 ➔ 37).
- Skeleton Incandescent Fighter health decreased (103 ➔ 32). Damage increased (10 ➔ 27).
- Skeleton Incandescent Footman damage increased (10 ➔ 27). Heavy attacks have also been buffed. Health remains unchanged.
- Skeleton Incandescent Head health decreased (81 ➔ 28). Damage remains unchanged.
- Skeleton Incandescent Mage health decreased (103 ➔ 74). Damage remains unchanged.
- Skeleton Pirate Captain health decreased (61 ➔ 50). Damage increased (10 ➔ 27).
- Skeleton Pirate Gunner health decreased (61 ➔ 32). Damage increased (16 ➔ 37). Also increased the delay between shots and slightly sped up the reload animation.
- Skeleton Pirate Striker health decreased (103 ➔ 32). Damage increased (10 ➔ 27).
- Skeleton Sand Archer health decreased (61 ➔ 32). Projectile damage increased (16 ➔ 27).
- Skeleton Sand Arcmage health increased (38 ➔ 74). Damage remains unchanged.
- Skeleton Sand Assassin health decreased (61 ➔ 32). Damage increased (10 ➔ 18).
- Skeleton Sand Guard health decreased (61 ➔ 32). Damage increased (10 ➔ 27).
- Skeleton Sand Ranger health increased (29 ➔ 32). Projectile damage increased (11 ➔ 37). Also slightly increased the delay between shots and adjusted the firing animation.
- Skeleton Sand Scout health increased (29 ➔ 32). Projectile damage increased (11 ➔ 27).
- Skeleton Sand Soldier damage increased (10 ➔ 37). Health remains unchanged.
- Werewolf speed decreased by 40%.
Creature's:
- Hyena health decreased (103 ➔ 63). Damage remains unchanged.
- Cave Raptor bite damage increased (27 ➔ 37). Health remains unchanged.
- Scorpion health decreased (124 ➔ 83). Added poison effect to the sting attack (not found in base Hytale). Damage remains unchanged.
- Snapdragon health decreased (103 ➔ 32). Damage remains unchanged.
- Yeti damage increased (10 ➔ 75). Speed increased by 60%. Health remains unchanged.
- Cave Spider and Common Spider health decreased (61 ➔ 28). Damage remains unchanged.
Outlander's:
- Berserker damage increased (27 ➔ 37). Health remains unchanged.
- Brute health increased (124 ➔ 248). Damage increased (35 ➔ 75). Movement speed increased by 60% of the base value.
- Marauder health increased (103 ➔ 180). Damage increased (27 ➔ 37).
- Peon health decreased (81 ➔ 51). Damage increased (21 ➔ 50).
- Priest damage increased (10 ➔ 27). Health remains unchanged. The wolves he summons have also been buffed.
- The wolves have also been buffed for the Sorcerer.
- Stalker projectile damage increased from (15 ➔ 37).
Elemental's:
- Ember Spirit health decreased (126 ➔ 50). Damage remains unchanged.
- Frost Spirit health decreased (81 ➔ 61). Damage remains unchanged.
- Thunder Spirit health decreased (249 ➔ 74). Damage remains unchanged.
Also added a custom fire damage mechanic for Incandescent Skeletons, as Hytale doesn't officially support this yet.

