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Illegal Quarry - end of life -

Automated mining system with modular upgrades and fuel mechanics. Inspired by the Ender Quarry from Minecraft

File Details

IllegalQuarry-0.1.168.jar

  • R
  • Jan 24, 2026
  • 347.57 KB
  • 65
  • Early Access

File Name

IllegalQuarry-0.1.168.jar

Supported Versions

  • Early Access

Changelog - Illegal Quarry

[0.1.168] - 2026-01-24

Fixed

  • Critical Crash: Fixed IllegalStateException: Store is currently processing by moving ticking logic to safe execution threads.
  • Console Spam: Removed leftover debug messages ([IQ-DEBUG]).
  • Logic: Fixed an issue where quarries would continue consuming fuel even when "Chunk Loading" was disabled (due to server caching). They now strictly pause if no player is nearby when this setting is off.

Added

  • Chunk Loading Config: Added chunkLoadingEnabled to illegal_quarry.json.
    • true: Quarries keep chunks loaded and run continuously.
    • false: Quarries automatically pause when no player is within 128 blocks.

[0.1.159] - 2026-01-24

Added

  • Chat notification when a quarry is successfully removed ([IQ] Quarry removed.).
  • Complete functional description in desc.md.
  • Automated build version tracking.

Fixed

  • Critical: Fixed NullPointerException when interacting with nearby workbenches by forcing chunk-anchored block states.
  • Critical: Fixed client crash (UpdateRecipes at SettingUp stage) during login by batching recipe updates and implementing silent retries.
  • Graphics: Set correct ISO rotation for all items in the crafting menu.
  • Placement: Fixed "Phantom Break" where blocks would occasionally disappear immediately after placement.
  • Performance: Optimized recipe synchronization to use a single batch packet instead of multiple individual updates.

Changed

  • Increased default maxQuarriesPerPlayer from 3 to 10.
  • Refactored RecipeManager for better maintainability and crash prevention.

[0.1.130] - Earlier

Added

  • Initial Advanced (T2) Quarry implementation.
  • Filter system (Ore, Earth, Specialized).
  • Fuel consumption mechanics (Charcoal, Essences).
  • Speed Modifiers.
  • Configuration system for recipes and balance.