File Details
IllegalQuarry-0.1.168.jar
- R
- Jan 24, 2026
- 347.57 KB
- 65
- Early Access
File Name
IllegalQuarry-0.1.168.jar
Supported Versions
- Early Access
Changelog - Illegal Quarry
[0.1.168] - 2026-01-24
Fixed
- Critical Crash: Fixed
IllegalStateException: Store is currently processingby moving ticking logic to safe execution threads. - Console Spam: Removed leftover debug messages (
[IQ-DEBUG]). - Logic: Fixed an issue where quarries would continue consuming fuel even when "Chunk Loading" was disabled (due to server caching). They now strictly pause if no player is nearby when this setting is off.
Added
- Chunk Loading Config: Added
chunkLoadingEnabledtoillegal_quarry.json.true: Quarries keep chunks loaded and run continuously.false: Quarries automatically pause when no player is within 128 blocks.
[0.1.159] - 2026-01-24
Added
- Chat notification when a quarry is successfully removed (
[IQ] Quarry removed.). - Complete functional description in
desc.md. - Automated build version tracking.
Fixed
- Critical: Fixed
NullPointerExceptionwhen interacting with nearby workbenches by forcing chunk-anchored block states. - Critical: Fixed client crash (
UpdateRecipesatSettingUpstage) during login by batching recipe updates and implementing silent retries. - Graphics: Set correct ISO rotation for all items in the crafting menu.
- Placement: Fixed "Phantom Break" where blocks would occasionally disappear immediately after placement.
- Performance: Optimized recipe synchronization to use a single batch packet instead of multiple individual updates.
Changed
- Increased default
maxQuarriesPerPlayerfrom 3 to 10. - Refactored
RecipeManagerfor better maintainability and crash prevention.
[0.1.130] - Earlier
Added
- Initial Advanced (T2) Quarry implementation.
- Filter system (Ore, Earth, Specialized).
- Fuel consumption mechanics (Charcoal, Essences).
- Speed Modifiers.
- Configuration system for recipes and balance.

