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HyzaliaPainting

Hyzalia Painting is a building-focused mod that adds painting brushes to enhance creative workflows. It introduces tools like the Stratum brush, allowing placement of fixed layers based on height for precise and efficient terrain shaping.
Different uses of the Stratum Tool

Different uses of the Stratum Tool

hyzalia_paint.png

hyzalia_paint.png

Description

🎨 Features — Hyzalia Painting

Hyzalia Painting introduces an advanced building-oriented painting system designed to enhance world creation and terrain editing.

🖌️ Brush System

The mod adds a flexible brush-based painting framework that allows players to apply and manipulate blocks or materials in a controlled way. Brushes are designed to support different building workflows, making large-scale edits faster and more consistent.

🧱 Stratum Tool

A key feature is the Stratum brush, which enables the creation of fixed layers based on world height. This allows builders to generate or paint terrain in structured strata, making it ideal for geological layering, terrain shaping, or architectural foundations that depend on altitude.

🎲 Hyzalia Weighted Paste Tool (v1.3.0)

Paste prefabs at random from a weighted pool. Add entries with Add Prefab, tune weights with /hyzaliapaste manage, and paste like the vanilla tool — each placement picks a prefab based on its weight.

💧 Prefab save with fluids (v1.1.0)

The mod adds /prefabsavefluid, which opens the same prefab save UI as the vanilla Builder Tools save flow, but rewrites the resulting .prefab.json so fluids (water, etc.) from the world are included in the file. This matters for selections that use an Editor_Anchor block or player anchor, where the stock save can omit fluid data. Fluids are written in local coordinates aligned with the saved blocks, so cloning and preview show liquids correctly in the build tools. (version 1.1.0 min)

⚙️ Building-Focused Workflow

The system is designed specifically for creative building:

  • Efficient placement of large patterns
  • Layer-based terrain control
  • Reduced repetitive block placement
  • More precise world editing compared to manual building

🔧 Extensible Design

The architecture is built to be extensible, allowing future brushes and operations to be added easily. This makes the mod suitable for integration into larger modpacks or custom building toolkits.

🧩 Technical Foundation

The mod relies on an early-loading bridge (HyzaliaEarlies) to ensure compatibility with other mods that introduce custom tool operations, guaranteeing stable initialization and correct functionality.

Github:  https://github.com/Hyzalia/hyzalia-painting

HyzaliaPainting Team

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  • 164
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Hyzalia - Destinée - Builder & Modder

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