File Details
HyWeaponVariants-0.0.1.jar
- R
- Feb 21, 2026
- 58.10 KB
- 15
- Early Access
File Name
HyWeaponVariants-0.0.1.jar
Supported Versions
- Early Access
✨ Features
- Adds randomized weapon stat variants to make every crafted/looted weapon feel unique.
- Per-item persistent variants stored directly on the ItemStack (survives trading, chests, server restarts).
- Works with both vanilla-style weapons (absolute damage calculators) and weapons using stat modifiers.
- Optional integration with DynamicTooltipsLib: shows variant bonuses/penalties in item tooltips (safe/optional via reflection).
⚙️ How it works (short)
- When a weapon is first seen (craft/loot/move/open container), the mod assigns random multipliers.
- When equipped, the mod applies the appropriate stat deltas to the player.
- For weapons that use absolute damage calculations, final damage is scaled by the assigned multiplier.
🛠️ Compatibility
- Designed to be resilient across game updates (safe reflection + fallbacks).
- Includes metadata versioning and stable fingerprinting to avoid unnecessary re-sync.
- Supports modded weapons as long as they are defined as weapons (Weapon section/stat modifiers) or categorized under Items.Weapons.
📌 Notes
- Damage numbers can still vary due to vanilla RNG/crit mechanics; compare averages over multiple hits.