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HyRPGCore – RPG Leveling, Stats, NPC System (Dialog,Quest,Shop)

Ragnarok-inspired leveling, stat and quest system for structured MMO progression.

File Details

hyRPGCore-0.34.25.jar

  • R
  • Feb 25, 2026
  • 3.01 MB
  • 188
  • Early Access

File Name

hyRPGCore-0.34.25.jar

Supported Versions

  • Early Access

HyRPGCore 0.34.25

 New

  • Added /mobs reload command to reload mob-related configuration and re-apply scaling/nameplates without full server restart.
  • Added LevelCurve presets (EASY, NORMAL, HARD, NIGHTMARE) via new levelCurvePreset option in xp_config.json.
  • Added structured XP debug result objects (KillXpResult, KillXpDebug) and debug-capable XP calculation method.
  • Added JSON-driven derived stats configuration (derived-stats.json) with dedicated loader and config classes.
  • Weapon mapping now supports direct item-id mappings via new items section (in addition to families).

Improvements

  • NPC Admin UI layout adjustments (wider container, spacing and component refinements).
  • Expanded Combat Globals configuration:
    • Added hit.dexSoftcapK
    • Added crit.lukChanceSoftcapK
  • Extended Mob Scaling configuration:
    • Added maxLevel
    • Added hpSoftcapS
  • XP configuration extended with levelCurvePreset support.

 Bug Fixes

  • Removed non-deterministic RNG usage from combat damage flow.
  • Removed time-based and cached context logic from mob level spawn scaling.
  • Eliminated random-based mob level calculation inconsistencies.

Balance

  • Dodge scaling adjusted:
    • Increased default agiScale
    • Increased default dodge.max cap
  • Mob HP scaling reworked:
    • Introduced softcap-based HP growth
    • Reduced hpMaxMultiplier default cap
  • XP defaults adjusted for HP_ANCHORED model to improve progression consistency.

Internal

  • Refactored mob level scaling system to deterministic hash-based calculations.
  • Removed cached player spawn context class from mob scaling pipeline.
  • Added internal support for deterministic roll helpers.
  • Extended XP pipeline to support debug result structures without changing existing public API.