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HyRPGCore – RPG Leveling, Stats, NPC System (Dialog,Quest,Shop)

Ragnarok-inspired leveling, stat and quest system for structured MMO progression.

File Details

hyRPGCore-0.33.8.jar

  • R
  • Feb 24, 2026
  • 2.98 MB
  • 85
  • Early Access

File Name

hyRPGCore-0.33.8.jar

Supported Versions

  • Early Access

hyRPGCore 0.33.8

Highlights

  • Added UNARMED weapon type (new default mapping + profile).
  • Added Mob Level Mode toggle (ZONE vs PLAYER) in zones.json.
  • Added configurable mob nameplates via new nameplates.json.
  • Quest rewards can now include items (in addition to XP).

Added

  • UNARMED weapon type support (new enum entry + default weapon profile).
  • New config: nameplates.json (toggle/show level, elite prefix, formatting options).
  • New zone config options: mobLevelMode and debugMobLevelMode.
  • Quest rewards: item reward list support (itemId + amount).

Changed

  • weapon-mapping.json: default weapon type is now UNARMED (fallback for unmapped items).
  • Combat balance: AGI → Dodge scaling increased (combat-globals.json).
  • Stats UI: added display fields for movement speed and damage multiplier (UI update).
  • Quest Admin UI: expanded reward section to support item rewards (UI update).

Fixed

  • Quest start/turn-in gained a Player-context capable path (EntityStore-based overloads) to support inventory-aware quest logic and reward handling.

Config / Admin

  • If you ship custom configs: merge new keys into zones.json and include the new nameplates.json.
  • Quest Admin UI now includes controls for item rewards.

Notes / Migration

  • Servers with custom zones.json: add mobLevelMode (default "ZONE") and debugMobLevelMode.
  • Deploy the new nameplates.json if your setup only copies known default config files.