File Details
HyperFactions-0.10.2.jar
- R
- Feb 28, 2026
- 2.12 MB
- 323
- Early Access
File Name
HyperFactions-0.10.2.jar
Supported Versions
- Early Access
⚔️ HyperFactions v0.10.2
PvE damage control is here — factions can now decide who gets to kill mobs in their territory, plus protection messages no longer spam your chat.
🛰️ Server Version: 2026.02.19-1a311a592
🛡️ PvE Damage Permission Flag <small>(v0.10.2)</small>
- ⚔️ Per-Role PveDamage Flag — Control who can kill mobs in your territory: outsiders, allies, members, and officers each get an independent toggle
- 🎯 Defaults — Outsiders denied, allies/members/officers allowed — fully configurable per faction
- 🖥️ GUI Support — Toggle in faction settings, admin settings, and create faction screens
- 🔒 Server Lock — Admins can lock the flag globally via
faction-permissions.json - 📋 Create Faction Parity — Create Faction page now shows all 12 permission rows (added CrateUse and NpcTame toggles)
⚡ PvE Damage Zone Flag <small>(v0.10.1)</small>
- 🗺️ New
pve_damageZone Flag — Zone-level PvE control, separate from faction territory permissions - 🏰 Preset Defaults — Safe zones disable PvE damage by default; PvP zones enable it
- 📝 Renamed Labels —
mob_damageis now "Take Mob Damage"; new flag displays as "Give Mob Damage"
✨ Protection Message Debounce <small>(v0.10.2)</small>
- 🔇 Anti-Spam Cooldown — Protection denial messages now have a 2-second cooldown per action type — no more chat flood when spam-clicking protected blocks
- 🔄 9 Protection Systems — Integrated across block break/place/use, harvest/pickup, fluid place/refill, NPC interact, PvP damage, and crop harvest
- 🧹 Auto-Cleanup — Stale cooldown entries pruned every 30 seconds
🐛 Bug Fixes <small>(v0.10.1)</small>
- 🔧 Mob-on-mob damage (both UUIDs null) no longer triggers protection checks in mixin hook
📖 Full Changelog: GitHub

