File Details
HyperFactions-0.9.0.jar
- R
- Feb 23, 2026
- 1.97 MB
- 103
- Early Access
File Name
HyperFactions-0.9.0.jar
Supported Versions
- Early Access
⚔️ HyperFactions v0.9.0
The biggest update yet — HyperProtect-Mixin integration with 20 protection hooks, granular friendly fire, OrbisGuard compatibility, terrain map modes, create faction redesign, configurable death power loss, JitPack publishing, and 8 bug fixes.
🛰️ Server Version: 2026.02.19-1a311a592
Closes: #10, #13, #14, #46, #50, #51, #52, #53, #55, #56, #57
🛡️ HyperProtect-Mixin Integration
- 🔌 20 protection hooks — Our new recommended mixin system, designed specifically for HyperFactions. Includes explosion damage, fire spread, block placement, builder tools, transport control, keep inventory, durability protection, and more
- 📥 Auto-download & auto-update — Enable
autoDownloadin config or install from in-game with/f admin update mixin - 🔄 Dual-provider mode — Runs alongside OrbisGuard-Mixins when needed — HyperFactions auto-detects and routes hooks to the right provider
- 🚪 7 new zone flags —
explosion_damage,fire_spread,block_place,hammer_use,builder_tools_use,teleporter_use,portal_use - 🚀 New "Transport" category — Groups teleporter and portal flags with unified faction permission
⚔️ Granular Friendly Fire
- 🎯 3-level combat hierarchy —
pvp_enabled→friendly_fire→friendly_fire_faction/friendly_fire_ally - ⚙️ Per-zone control — Allow allies to fight in WarZones but not in SafeZones, or let same-faction members duel while protecting allies
- 🔗 Backward compatible — Existing zones work unchanged — children default to
truewhenfriendly_fireis ON
🗺️ OrbisGuard Compatibility
- 🚫 Claim blocking — Factions cannot claim chunks overlapping OrbisGuard-protected regions
- 🌍 World map rendering — OG regions shown as colored overlays with priority-based stacking and border detection
- 🗺️ Territory GUI rendering — Protected chunks shown as dark orange cells with click suppression
- 🔗 Hook chaining — All 11 OG-Mixins hooks chain with existing OG hooks instead of overwriting
💀 Configurable Death Power Loss
- 🐾 Mob death toggle —
powerLossOnMobDeathin config (default:true) - 🌋 Environmental death toggle —
powerLossOnEnvironmentalDeathin config (default:true) - ⚔️ PvP deaths always incur power loss — zone flag
power_loss=falseoverrides all
✨ New Player & Admin Experience
- 🏗️ Create faction redesign — Single-page form with name, tag, color picker, description, recruitment, and territory permissions with live preview
- 🗺️ Terrain map mode — Admin zone maps and new player maps now show terrain imagery behind claim overlays
- 🛡️ OG rendering on all maps — Protected regions visible on admin, new player, and faction territory maps
- 📋 Block Interact as parent flag — Moved into Interaction category with Door, Container, etc. as children
📦 Developer & Integration Updates
- 📦 JitPack publishing —
com.github.HyperSystemsDev:HyperFactions:v0.9.0via Maven/Gradle with no auth required - 🪦 GravestonePlugin v2 integration — Now fully functional with faction-aware protection, per-zone access control, and death announcements
- 📝 Hytale Logger migration — All logging now uses HytaleLogger (Google Flogger) for proper server log routing
- 🔧 Maven build — Server API resolved from
maven.hytale.cominstead of local JARs
🔧 Changes
- 🔄 Settings UI redesign — Permission grid rotated — permissions as rows, roles as columns. Fixes truncation and makes adding flags trivial
- 📊 Faction permissions — Reduced from 49 to 45 flags by merging teleporter/portal into unified transport permission
- 📜 Members list — Now uses TopScrolling layout with scrollbar for overflow
- 🛡️ Admin zone settings — Updated for 31 total flags (was 24) with mixin provider indicator
🐛 Bug Fixes
- 🔧 Permission toggle children — Toggling a parent ON now immediately enables children without requiring page reopen
- 🔧 OG region claim blocking — Fixed 16-block vs 32-block chunk size mismatch in protection checks
- 🔧 New player map terrain crash — Fixed selector targeting element only present in flat template
⚠️ Migration: Switch to HyperProtect-Mixin
We recommend switching from OrbisGuard-Mixins to HyperProtect-Mixin — it provides 20 hooks (vs 11) designed specifically for HyperFactions.
- Download Hyxin + HyperProtect-Mixin from CurseForge
- Place in
earlyplugins/(NOTmods/) - Remove OrbisGuard-Mixins (optional but recommended)
- Restart the server
Or use /f admin update mixin to install from in-game.
⚠️ OrbisGuard Note: We recommend not running OrbisGuard alongside HyperFactions — both implement protection systems that can conflict. If you need OG for non-faction worlds, keep both OG + OG-Mixins installed for dual-provider mode.
📖 Full Changelog: GitHub

