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HyperFactions

Factions reimagined for Hytale: visual GUIs, strategic power systems, and territory warfare done right.

File Details

HyperFactions-0.9.0.jar

  • R
  • Feb 23, 2026
  • 1.97 MB
  • 103
  • Early Access

File Name

HyperFactions-0.9.0.jar

Supported Versions

  • Early Access

⚔️ HyperFactions v0.9.0

The biggest update yet — HyperProtect-Mixin integration with 20 protection hooks, granular friendly fire, OrbisGuard compatibility, terrain map modes, create faction redesign, configurable death power loss, JitPack publishing, and 8 bug fixes.

🛰️ Server Version: 2026.02.19-1a311a592

Closes: #10, #13, #14, #46, #50, #51, #52, #53, #55, #56, #57

 

🛡️ HyperProtect-Mixin Integration

  • 🔌 20 protection hooks — Our new recommended mixin system, designed specifically for HyperFactions. Includes explosion damage, fire spread, block placement, builder tools, transport control, keep inventory, durability protection, and more
  • 📥 Auto-download & auto-update — Enable autoDownload in config or install from in-game with /f admin update mixin
  • 🔄 Dual-provider mode — Runs alongside OrbisGuard-Mixins when needed — HyperFactions auto-detects and routes hooks to the right provider
  • 🚪 7 new zone flagsexplosion_damage, fire_spread, block_place, hammer_use, builder_tools_use, teleporter_use, portal_use
  • 🚀 New "Transport" category — Groups teleporter and portal flags with unified faction permission

 

⚔️ Granular Friendly Fire

  • 🎯 3-level combat hierarchypvp_enabledfriendly_firefriendly_fire_faction / friendly_fire_ally
  • ⚙️ Per-zone control — Allow allies to fight in WarZones but not in SafeZones, or let same-faction members duel while protecting allies
  • 🔗 Backward compatible — Existing zones work unchanged — children default to true when friendly_fire is ON

 

🗺️ OrbisGuard Compatibility

  • 🚫 Claim blocking — Factions cannot claim chunks overlapping OrbisGuard-protected regions
  • 🌍 World map rendering — OG regions shown as colored overlays with priority-based stacking and border detection
  • 🗺️ Territory GUI rendering — Protected chunks shown as dark orange cells with click suppression
  • 🔗 Hook chaining — All 11 OG-Mixins hooks chain with existing OG hooks instead of overwriting

 

💀 Configurable Death Power Loss

  • 🐾 Mob death togglepowerLossOnMobDeath in config (default: true)
  • 🌋 Environmental death togglepowerLossOnEnvironmentalDeath in config (default: true)
  • ⚔️ PvP deaths always incur power loss — zone flag power_loss=false overrides all

 

New Player & Admin Experience

  • 🏗️ Create faction redesign — Single-page form with name, tag, color picker, description, recruitment, and territory permissions with live preview
  • 🗺️ Terrain map mode — Admin zone maps and new player maps now show terrain imagery behind claim overlays
  • 🛡️ OG rendering on all maps — Protected regions visible on admin, new player, and faction territory maps
  • 📋 Block Interact as parent flag — Moved into Interaction category with Door, Container, etc. as children

 

📦 Developer & Integration Updates

  • 📦 JitPack publishingcom.github.HyperSystemsDev:HyperFactions:v0.9.0 via Maven/Gradle with no auth required
  • 🪦 GravestonePlugin v2 integration — Now fully functional with faction-aware protection, per-zone access control, and death announcements
  • 📝 Hytale Logger migration — All logging now uses HytaleLogger (Google Flogger) for proper server log routing
  • 🔧 Maven build — Server API resolved from maven.hytale.com instead of local JARs

 

🔧 Changes

  • 🔄 Settings UI redesign — Permission grid rotated — permissions as rows, roles as columns. Fixes truncation and makes adding flags trivial
  • 📊 Faction permissions — Reduced from 49 to 45 flags by merging teleporter/portal into unified transport permission
  • 📜 Members list — Now uses TopScrolling layout with scrollbar for overflow
  • 🛡️ Admin zone settings — Updated for 31 total flags (was 24) with mixin provider indicator

 

🐛 Bug Fixes

  • 🔧 Permission toggle children — Toggling a parent ON now immediately enables children without requiring page reopen
  • 🔧 OG region claim blocking — Fixed 16-block vs 32-block chunk size mismatch in protection checks
  • 🔧 New player map terrain crash — Fixed selector targeting element only present in flat template

 

⚠️ Migration: Switch to HyperProtect-Mixin

We recommend switching from OrbisGuard-Mixins to HyperProtect-Mixin — it provides 20 hooks (vs 11) designed specifically for HyperFactions.

  1. Download Hyxin + HyperProtect-Mixin from CurseForge
  2. Place in earlyplugins/ (NOT mods/)
  3. Remove OrbisGuard-Mixins (optional but recommended)
  4. Restart the server

Or use /f admin update mixin to install from in-game.

 

⚠️ OrbisGuard Note: We recommend not running OrbisGuard alongside HyperFactions — both implement protection systems that can conflict. If you need OG for non-faction worlds, keep both OG + OG-Mixins installed for dual-provider mode.

 

📖 Full Changelog: GitHub