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HyperFactions

Factions reimagined for Hytale: visual GUIs, strategic power systems, and territory warfare done right.

File Details

HyperFactions-0.7.4.jar

  • R
  • Feb 15, 2026
  • 1.65 MB
  • 63
  • Early Access

File Name

HyperFactions-0.7.4.jar

Supported Versions

  • Early Access

⚔️ HyperFactions v0.7.4

Fluid protection, WarZone fixes, permission provider overhaul, and console admin support.

 

🔒 Protection

  • 💧 Fluid protection via interaction codecs — Liquid placement (water/lava buckets) and fluid pickup (scooping with empty buckets) now blocked in protected zones and faction territory via PlaceFluid and RefillContainer codec replacements. No more water-griefing in SafeZones or enemy territory.
  • ⚠️ WarZone denial message — Zone-denied actions in WarZones now show "You cannot do that in a WarZone." instead of the generic fallback message

 

New Features

  • 💀 power_loss zone flag — Controls whether players lose faction power on death in a zone (default: false for both SafeZone and WarZone)
  • 🔄 Config migration v4→v5 — Automatically removes deprecated warzonePowerLoss config option
  • 🛠️ HytaleNative permission provider — Automatic compatibility with any permission plugin using Hytale's native PermissionsModule
  • 🔍 LuckPerms permission discovery — All 53 permission nodes register with LuckPerms for web editor autocomplete
  • Lazy initialization — LuckPerms and VaultUnlocked providers retry on first use if startup timing fails
  • 🖥️ Console admin support — All admin commands that don't require a player now work from the server console
  • 📄 Integration detail commands/f admin integration luckperms, vaultunlocked, and native for detailed provider status

 

🐛 Bug Fixes

  • 🔧 LuckPerms prefix/suffix not showing in chat — Lazy init ensures the provider retries when LuckPerms is loaded, so prefixes like [Admin] now appear alongside faction tags
  • 🔧 VaultUnlocked provider — Corrected class paths, method names, and Optional unwrapping
  • 🔧 Admin commands crashing on world thread — Restructured to dispatch player commands back to world thread
  • 🔧 WiFlow PlaceholderAPI NoClassDefFoundError — Wrapped in try-catch when WiFlow isn't installed
  • 🔧 World-specific HyperPerms permissions — Context-aware checks now include current world

 

📖 Full Changelog: GitHub