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HyperFactions

Factions reimagined for Hytale: visual GUIs, strategic power systems, and territory warfare done right.

File Details

HyperFactions-0.6.2.jar

  • R
  • Feb 5, 2026
  • 1.52 MB
  • 50
  • Early Access

File Name

HyperFactions-0.6.2.jar

Supported Versions

  • Early Access

HyperFactions v0.6.2

Delete faction homes, configure world map behavior, and customize the chat prefix.

Delete Faction Home

  • New Command - /f delhome to delete faction home location
  • New Permission - hyperfactions.teleport.delhome
  • GUI Button - DELETE button in faction settings (disabled when no home set)

World Map Configuration

  • showFactionTags - Hide faction tags on the in-game world map while keeping color overlays visible
  • refreshMode - Control when world map tiles are regenerated:
    • proximity (default) - Only refreshes for players within range. Best for most servers.
    • incremental - Refreshes specific chunks for all players.
    • debounced - Full refresh after 5s quiet period. Use if incremental causes issues.
    • immediate - Full refresh on every claim change. Original behavior.
    • manual - No automatic refresh. Use /f admin map refresh.
  • Configurable batch intervals, chunk limits, and proximity radius (default: 32 chunks)

Configuration

  • messagePrefix - Configurable chat prefix in config.json (default: "[HyperFactions]")
  • Migration backups now use ZIP format for better compression

Removed

  • Removed dead code: old settings page replaced by tabbed settings system

Full Changelog: GitHub