HyPedestals 0.3.3
What's new
Added
- Upgrade indicator. Opening a Harvester's or Lumberjack's storage (plain Use) now shows a notification with the machine's name and icon and every upgrade it takes: installed ones green
[x], missing ones gray[ ](Watering, Fertilizer and Planter for the Harvester; only the Planter for the Lumberjack), in English and Brazilian Portuguese. Installing or removing an upgrade shows the updated list too. Crouch + Use still removes the last upgrade without it. - The Lumberjack takes the Planter Upgrade (only that one: Watering and Fertilizer do not fit it). Install with right-click, remove with crouch + Use (F), the upgrade drops when the Lumberjack is broken and survives chunk unloads and restarts, as on the Harvester; the block shows amber rings. With it, every cycle — after the cut and the stump's replanting — the Lumberjack plants the saplings in its storage (lowest slot first) on a grid in its own area, with the same rules as the Harvester's Planter (soil that holds saplings, no tilled soil within 3 blocks, the spot and the space around and above it free, grass tufts cleared first, chunks that are not ticking left alone). Seeds in a Lumberjack are ignored.
/hypedestals inspectshowsupgrades=[Planter]andplanter: planted=<n> total=<n> spots=<n>. Lumberjack.SaplingSpacing(0 or 2–16, 4 by default; 0 = only the stump is replanted) in the config file, the settings window andconfig set Lumberjack SaplingSpacing. The grid is measured from the Lumberjack: a Copper Lumberjack (radius 3) has grid points only with a spacing of 3 or less (inspectshowsspots=0otherwise).
Changed
- Requires Hytale 0.7.4 (was 0.7.2); the plugin is built against the 0.7.4 server API and
manifest.jsonnow declaresServerVersion>=0.7.4 <0.8.0. The farming, block, container and interaction API the mod uses is unchanged between the two versions. - The Lumberjack's crouch + Use now removes its last upgrade (plain Use still opens the storage), and a sapling's space that reaches into a chunk that is not loaded counts as occupied.
Fixed
- Young crops that never grow again. A crop that lost its farming data (what a world crash or a failed tick right after a harvest left behind in the 0.2.2 era: a Stage 1 plant that stays Stage 1 forever,
harvested=0in/hypedestals inspect) is now revived by the Harvester: every cycle, a crop in its area that is not in its final stage, has no farming data (live or stored away) and sits in a ticking chunk gets new farming data in the stage it shows and grows again.inspectshows the total asrevived=<n>. Ripe crops and crops in chunks that are not ticking are not touched. - A Harvester with the Planter Upgrade failed every cycle (
planter … failed: NullPointerException, and with it the export to the adjacent container and/hypedestals inspect) while its storage held a soil item of another mod (e.g. LifeCrops soil, a block with farming data but no growth stages), which a harvest of that mod's crops can drop. Such items are now simply not seeds.
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