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Hylamity

This Hytale Mod Project includes reimagined content from the original Calamity Mod for Terraria (and more), fitting it into the Hytale world!
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Hylamity-0.2.2.jar

File nameHylamity-0.2.2.jar
Uploader
Arch_PierrotArch_Pierrot
Uploaded
Oct 25, 2026
Downloads
122
Size
9.2 MB
File ID
9316030
Type
B
Beta
Supported game versions
  • 0.7

What's new

Hylamity v0.2.2 - The Wulfrum/Slime Refinement Update

What's New?

New Additions

  • Jelly Javelin has new sound effects for charging, throwing, lunging, and casting signature.
  • New Bone Fragment drops:
    • Pile of Skulls (0-1)
    • Pile of Feran Skulls (0-1)
    • Large Pile of Feran Skulls (1-2)
  • New salvage recipes:
    • Bone Blocks -> 1 Bone Fragment
    • Wulfrum Chests -> 2 Wulfrum Metal Scraps
    • Charging Stations -> 3 Wulfrum Metal Scraps, 1 Wulfrum Energy Core
  • New crafting recipes:
    • 1 Gel, 1 Stick -> 6 Torches
  • Hylamity's Electric Damage Type is replaced with Hytale's Lightning Damage Type.
  • New Throw HUD for the Slimey Slicers.

Balancing Changes

  • New Gel Canister recipe:
    • Pink Gel (2 -> 1)
    • Sap (1 -> 2)
  • Wulfrum Daggers:
    • Remove first and second throw stages. Now only three daggers can be thrown by default.
    • Charge duration (0.765 -> 0.665)
    • Throw damage (14 -> 11)
    • Throw stamina cost (1 -> 0.6)
    • Throw stamina drain (1.125 -> 0.65)
    • Throw stamina regen delay (-0.6s -> -0.3s)
  • Wulfrum Fusion Rifle
    • After the 0.8s charge, holding primary keeps firing about every 0.15s until release or out of stamina.
    • Projectiles no longer pierce.
    • Laser projectile damage (18 -> 4)
    • Stamina cost per shot (1 -> 0.3)
    • Signature energy gained in ProjectileHit (0.45 -> 0.387)
    • Signature ability damage (75 -> 40)
    • Change the reticle to DefaultMelee
  • Wulfrum Blunderbuss
    • Primary cooldown increased by 0.1 seconds.
  • Wulfrum Hovercraft's laser can no longer break blocks.
  • All summons now have an infinite lifespan.
  • New SummonSlot stat that limits the player's summons similar to Terraria's summon system.
    • If a summon is spawned, it takes up the summon's slot cost.
    • If a summon dies or recalls, it removes the summon's slot cost.
  • If a player disconnects when a summon is alive, applies a summon cooldown when rejoining due to removal of summon.

Bug Fixes

  • Slimes now sleep properly and can awaken from their slumber.
  • Slimey Slasher projectiles are blocked correctly.
  • Decrease the likelihood of Wulfrum Fusion Rfile projectiles from despawning.
  • Optimize Wulfrum and Slime weapon/bench textures.
  • Revert resource type IDs to item IDs for certain Wulfrum weapon and tool crafting recipes.
  • Fixes a bug where Wulfrum Droid can not damage Wulfrum enemies.

This mod has no additional files