File Details
HyDowned-1.2.0.jar
- R
- Jan 30, 2026
- 1.81 MB
- 21
- Early Access
File Name
HyDowned-1.2.0.jar
Supported Versions
- Early Access
Architecture
- Rewrite using ECS for better performance and maintainability
- Removed dual PLAYER/PHANTOM mode system - simplified to single downed state
- Removed phantom body, invisibility, and scaling systems
- Improved performance with reduced system complexity
AI Targeting System
- Smart targeting: AI now properly prioritizes non-downed players
- When non-downed players available, AI targets are automatically replaced (no animation stuttering)
- Configurable detection range (aiRetargetRange, default: 16.0 blocks)
- Fixed dead players being detected as valid targets
- Properly checks player alive state before targeting
HUD
- Custom HUD system with overlaid components
- Real-time progress bars for downed timer and revive progress
- Give up progress indicator
- Translates to player's client language
Configuration
- Nested config structure for better organization (downed/revive/camera/ui sections)
- Automatic migration from old flat config format with backup
- New configurations added

