File Details
HyCitizens-1.7.0.jar
- R
- Apr 19, 2026
- 1.41 MB
- 784
- Early Access
File Name
HyCitizens-1.7.0.jar
Supported Versions
- Early Access
Features
- Added "TP", "Clone", and "Remove" buttons to the Edit Citizens menu.
- Added support for using models for nametags.
- Implemented sub-groups.
- Added an option to enable markers on the map for where citizens are.
- Added a "Respawn All" button.
Improvements
- Removed console logs when citizens get stuck.
- NPCs rotating towards players will now rotate back to their original rotation when the player leaves the radius.
- Improved performance to help prevent unexpected behavior.
- Citizen death and respawn handling is now more reliable to help fix the rare respawning issue.
- Moved the "Quick Actions" buttons to a new "Configuration" section.
- Cloning citizens now spawns them at your current position.
- Citizen groups are now automatically removed when they no longer contain any citizens.
- Citizen scale can no longer be set higher than 100 to help prevent crashes.
Fixes
- Fixed an issue with some entity models missing certain cosmetics such as eyes.
- Fixed an issue with rotate distance ignoring Y / height distance.
- Fixed possible duplication issues introduced in v1.6.1.
- Fixed skins turning brown if Live Skin was active while using a random or customized skin.
- Fixed non-English text in nametags causing a crash.
- Fixed patrol stick breaking blocks.
- Fixed an issue with the
{CitizenName}placeholder in commands and messages when the citizen's name has multiple lines. - Fixed an issue with multi-line nametags.
- Fixed citizens with "Passive" attitude not being able to take damage.
- Fixed Citizen Daily Schedules.
- Fixed multiple UI formatting issues.
- Fixed an issue when spawning a non-player citizen for the first time.
- Fixed an issue with setting a citizen to follow another citizen.

