File Details
HyCitizens-1.6.0.jar
- R
- Mar 6, 2026
- 1.27 MB
- 1.3K
- Early Access
File Name
HyCitizens-1.6.0.jar
Supported Versions
- Early Access
New Features
- Added "Citizen Stick". With the citizen stick, you can hit citizens to edit them.
- Added "Edit Closest Citizen" button for quicker editing.
- Citizens can now be configured to attack other entities.
- Added chance configuration for death rewards.
- Added First-Time Interaction actions.
- Added group renaming support.
- Added patrol path renaming support.
- Added configurable option for "Rotate Towards Player" distance.
- Added "Nametag Lines" menu.
- Added health regeneration.
Improvements
- Improved overall UI layout and usability.
- Enhanced support for advanced configuration options.
- Added rich message formatting for citizen messages: Bold, Italic, and Clickable Links.
- Added new message and command placeholders:
{NpcX},{NpcY},{NpcZ}. - Improved death handling logic so respawning, drops, and death commands now trigger correctly when a citizen dies from non-player causes.
- Improved internal handling of respawn timers and citizen lifecycle management.
- Added random and sequential execution modes for Interaction Commands, Interaction Messages, and Death Commands.
- Patrol Stick usage now requires the
hycitizens.adminpermission.
Bug Fixes
- Fixed citizens occasionally breaking (interactions, animations, patrolling, etc.).
- Fixed several advanced options not saving properly.
- Fixed citizen respawning logic triggering incorrectly when chunks reload.
- Fixed "Hide NPC" not persisting when chunks reload.
- Fixed multiple bugs affecting advanced options introduced in v1.5.
- Fixed several edge cases.
Developer / API
- Added citizen damage and death callback events.
- Added citizen add/remove callbacks events.

