File Details
HyCitizens-1.5.jar
- R
- Feb 23, 2026
- 1.22 MB
- 308
- Early Access
File Name
HyCitizens-1.5.jar
Supported Versions
- Early Access
Important
• First restart after installing will trigger a one-time automatic shutdown (expected).
• NPCs must be respawned (click “Save”) for new features to apply. Their chunk must be loaded.
• Patrolling is Part 1/2 — functional but improvements are coming.
• Developer API docs are outdated (v1.4–1.5 not included). Full documentation site launching soon.
• Upcoming updates will focus on polish, improvements, and fixes.
Skin & Cosmetic Menu
• Fully custom human NPCs
• Local skin fetching (if player online)
• Fallback skin prevents invisible NPCs
Custom Behavior System
NPCs now support configurable: • Behavior, movement, combat & interactions
• Health, damage, drops
• Death messages & commands
• Developer death callback event
Patrolling
• Waypoint-based patrol paths
• Path editing system
Limitations: • No combat
• No reaction to attacks
• Editing UI needs improvement
New Interaction System
• “F” works while wandering
• Separate left-click & “F” actions
• Fixed creative mode issues
• Optional delays between commands/messages
• Right-click still unsupported (engine limitation)
Movement
• Custom wander radius
• API movement control
• TP now goes to actual NPC position
Backend & Performance
• Async citizen loading
• Improved stability
• Reworked damage handling
• Improved skin fetching
Improvements
• Alphabetical citizen list
• Command aliases: /citizen /hycitizens /hycitizen
Fixes
• Command order issues
• Hologram API functions
• Console warnings on join
• Rare data.json wipe
• Skin change bugs
• NPC/nametag duplication
• Special character name issues
Developer Additions
• Death callback
• Movement API control
• Async improvements
Known Issues
• Attack animations not customizable
• Patrolling NPCs can’t fight or react (for now)
Consider supporting HyCitizen's Development: https://ko-fi.com/electrogames

