File Details
HyCitizens-1.4.jar
- R
- Feb 8, 2026
- 899.23 KB
- 351
- Early Access
File Name
HyCitizens-1.4.jar
Supported Versions
- Early Access
Features
- Added walking citizens.
- Added option to spawn nametag only (floating text without NPC).
- Added search bar.
- Added citizen groups.
- Added Passive, Neutral, and Aggressive citizen behavior.
- Citizens can now take damage, die, and respawn.
- Added Random Player Skin button.
- Model/Entity selector now fetches models dynamically, which includes custom models from other mods.
- Added ability to edit commands and messages.
- Added a dedicated messages menu/system with support for sending all messages at once, sequential sending, and random order sending.
- Added support for animations (it's recommended to install a third-party animation mod)
Improvements
- Improved stored data formatting
- Improved general stability and usability.
- Knockback is now properly cancelled when citizen damage is disabled.
- Improved the offline player skin fetching
Fixes
- Fixed major bug causing chunks to stop ticking and potential world corruption.
- Fixed NPC health resetting after armor changes.
- Fixed NPC rotation issues for non-player NPCs.
- Fixed double citizen spawning.
- Fixed hologram update behavior causing disappearance/flicker.
- Fixed “Rotate Towards Player” UI option visibility.
- Fixed inconsistent rotate/look-at-player behavior after restart.
- Fixed multi-line nametag issues when citizen scaling is applied.
- Fixed rare issues with the stored data file.
- Fixed knockback not cancelling correctly when damage disabled.
- Fixed stored data cleanup not fully cleaning up when removing citizens.
Known Issues / Limitations
- Cannot use F-key interaction with walking citizens (left-click still works).
- Passive citizens currently cannot be damaged.
- Neutral and Aggressive citizens require "Wandering" to be enabled

