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HyCitizens - Interactable NPCs & Holograms

HyCitizens is a plugin that lets you create and manage NPCs (citizens), with full in-game controls and optional API support for developers.

File Details

HyCitizens-1.4.jar

  • R
  • Feb 8, 2026
  • 899.23 KB
  • 351
  • Early Access

File Name

HyCitizens-1.4.jar

Supported Versions

  • Early Access

Features

  • Added walking citizens.
  • Added option to spawn nametag only (floating text without NPC).
  • Added search bar.
  • Added citizen groups.
  • Added Passive, Neutral, and Aggressive citizen behavior.
  • Citizens can now take damage, die, and respawn.
  • Added Random Player Skin button.
  • Model/Entity selector now fetches models dynamically, which includes custom models from other mods.
  • Added ability to edit commands and messages.
  • Added a dedicated messages menu/system with support for sending all messages at once, sequential sending, and random order sending.
  • Added support for animations (it's recommended to install a third-party animation mod)

Improvements

  • Improved stored data formatting
  • Improved general stability and usability.
  • Knockback is now properly cancelled when citizen damage is disabled.
  • Improved the offline player skin fetching

Fixes

  • Fixed major bug causing chunks to stop ticking and potential world corruption.
  • Fixed NPC health resetting after armor changes.
  • Fixed NPC rotation issues for non-player NPCs.
  • Fixed double citizen spawning.
  • Fixed hologram update behavior causing disappearance/flicker.
  • Fixed “Rotate Towards Player” UI option visibility.
  • Fixed inconsistent rotate/look-at-player behavior after restart.
  • Fixed multi-line nametag issues when citizen scaling is applied.
  • Fixed rare issues with the stored data file.
  • Fixed knockback not cancelling correctly when damage disabled.
  • Fixed stored data cleanup not fully cleaning up when removing citizens.

Known Issues / Limitations

  • Cannot use F-key interaction with walking citizens (left-click still works).
  • Passive citizens currently cannot be damaged.
  • Neutral and Aggressive citizens require "Wandering" to be enabled