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Hy-Voltz

An API to handle all electricity in the game
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HyVoltz-1.0.0.jar

File nameHyVoltz-1.0.0.jar
Uploader
Almana21Almana21
Uploaded
Jan 28, 2026
Downloads
83
Size
24.9 KB
File ID
7540900
Type
R
Release
Supported game versions
  • Early Access

What's new

HyVoltz

This is not a content mod. It is meant for mod developers to add machines into the game.

This is a simple API introducing Electricity into the game. The mod works on a Node-Network system. You simply register your nodes with the engine and it handles the rest.

Nodes

Nodes are the basic unit of electricity. They can be producers, consumers, storage, or connectors. You simply implement the respective interfaces to create your node.

Network

In simple words, its a graph generator. You register your nodes with the engine for the API to create a network of your nodes. A network is a collection of nodes generated by the engine. It includes all connected nodes.

Usage Example

// In your BlockComponent
HyVoltzNodeComponent powerNode = new HyVoltzNodeComponent(new MyGeneratorNode());

// Attach when block is placed/loaded
powerNode.attach(world.getUuid(), blockPos);

// In your tick loop, logic runs automatically
// HyVoltz moves power from Producers -> Consumers

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