Discord support: https://discord.gg/6cmUR94bhA
Hostile Doors lets aggressive NPCs open closed doors while they chase a player. Skeletons, goblins, and other hostiles can breach buildings instead of getting stuck outside.
Note: Passive / idle mobs do nothing by default. Only NPCs with a marked player target open doors (Chase-only). Double doors open both leaves.
Features
- Chase-gated door opening — hostiles open doors only while pursuing a player
- Double doors — paired leaves open together, same as vanilla
- Role denylist — block prefixes
- Tunable reach & timing — adjacent / forward probes, scan interval, open cooldown
- Admin menu — settings + add/remove denied roles, or deny from nearby NPCs
Commands
Permission: hostiledoors.admin · aliases: /hd, /hostiledoors
/hd admin— open the admin panel (Settings + Roles)
Feedback: Found a bug or have a suggestion? Leave a comment or contact joszza on Discord for a faster response.