Hostile Doors

Hostile NPCs open closed doors while chasing you. Admin menu for settings and role denylist.

 Discord support: https://discord.gg/6cmUR94bhA

Hostile Doors lets aggressive NPCs open closed doors while they chase a player. Skeletons, goblins, and other hostiles can breach buildings instead of getting stuck outside.

Note: Passive / idle mobs do nothing by default. Only NPCs with a marked player target open doors (Chase-only). Double doors open both leaves.


Features

  • Chase-gated door opening — hostiles open doors only while pursuing a player
  • Double doors — paired leaves open together, same as vanilla
  • Role denylist — block prefixes
  • Tunable reach & timing — adjacent / forward probes, scan interval, open cooldown
  • Admin menu — settings + add/remove denied roles, or deny from nearby NPCs

Commands

Permission: hostiledoors.admin · aliases: /hd, /hostiledoors

  • /hd admin — open the admin panel (Settings + Roles)

 

Feedback: Found a bug or have a suggestion? Leave a comment or contact joszza on Discord for a faster response.

Hostile Doors Team

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