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HomePlus

HomePlus is a lightweight quality‑of‑life server mod that adds home teleports, request‑based teleports, quick inventory stacking, random teleports, and campfire healing. It’s designed to be configurable and easy to use.
UI Admin.png

UI Admin.png

UI Public Homes.png

UI Public Homes.png

UI Your Homes.png

UI Your Homes.png

Description

HomePlus

HomePlus is an all-in-one teleport and quality-of-life suite for Hytale servers. It combines homes, public homes, teleport requests, random teleports, recovery tools, and admin controls in one consistent system.

What's New in v1.4.1

  • Maintenance/stability update focused on release hardening.
  • Improved plugin shutdown cleanup:
    • Runtime systems now unregister more cleanly on shutdown/reload.
    • HomePlus map markers are purged more reliably during shutdown.
  • Hardened request-target resolution:
    • UI request actions now use stable identifiers instead of fragile raw names.
    • Home/home-request and TPTO request resolution better handles UUID-backed targeting.
  • Reduced internal state leak risk:
    • HomeManager now protects stored home state with defensive copies.
  • Reduced brittle marker cleanup behavior:
    • Marker purge logic now relies less on reflective internals.
  • Added regression coverage:
    • Tests now cover config migration/sanitization, home persistence/order rules, request expiry/lookup behavior, and command input parsing.

Previous Feature Release: v1.4.0

  • Added Homes Only access-control flow:
    • Non-OP users can be command-locked while Homes Only is enabled.
    • In-game OPs can force-open HomePlus for a player with /homeplus <player>.
    • In-game OPs can close/revoke access with /homeplus close <player>.
    • OP players are automatically exempt.
  • Added admin default-home teleport command:
    • /home tpdefault <player|uuid> teleports that online player to their default home.
    • Forced admin teleport ignores normal home delay/cooldown.
  • Expanded HomePlus Player Admin panel:
    • Added TP Player button to teleport selected online player to default home.
  • Added Homes Only respawn routing:
    • On respawn, players are sent to their HomePlus default home when available.
    • If no valid default home/world exists, respawn silently falls back to normal behavior.
  • Added optional bed-to-home behavior:
    • home.bedSetsHomeEnabled lets bed interaction create a HomePlus home and block vanilla bed behavior.
  • Added/expanded command behavior:
    • /home <home name> teleports directly to a named home (in addition to /homes <name> support).
  • Removed vein miner from HomePlus (no vein miner config/module/UI in this mod).

Why Server Owners Use HomePlus

  • One mod covers most common teleport workflows, reducing plugin/mod sprawl.
  • Player UX is clean: /hp opens a full menu instead of forcing command memorization.
  • Admin UX is practical: /hpadmin provides live config editing and player/home management.
  • Safety-first operations include preview/confirm where destructive actions exist.
  • Backward-compatible config/data handling for stable server upgrades.

Core Features

Home System

  • /sethome [name] to create or update homes
  • /home to teleport to default home
  • /home <name> to teleport to a named home
  • /homes to manage named homes (teleport, set default, rename, delete, move up, publish)
  • /delhomes <name> for fast deletion
  • Global home cap with optional * unlimited support
  • Optional per-player slot grants layered on top of global cap
  • Optional bed interaction override for setting homes

Homes Only Mode

  • Optional dedicated homes-focused player UI layout
  • Hides/locks non-home features for players (RTP, TPTO, Return, Death, Stack, Public Homes, request panes)
  • OP-controlled menu access flow (force-open/close for specific players)
  • Optional respawn-to-default-home behavior while mode is active

Public Homes

  • Publish/unpublish selected homes
  • Browse public homes with paging and search
  • Teleport to a published home by owner + home name
  • Per-player public home limit

Player-to-Player Teleports

  • /tpto request system with accept/deny flows
  • Bulk decisions (acceptall, denyall) when enabled
  • Auto-accept/auto-deny preferences
  • Home visit requests via /home <player> with accept/deny support (outside Homes Only restrictions)

Random Teleport (RTP)

  • /rtp for safe random teleport away from spawn
  • /rtp poi variant for random locations near POI targets
  • Improved chunk/column probing strategy and water-heavy chunk rejection
  • POI search supports adaptive distance and optional chunk-level cache
  • Configurable attempts, distance range, and independent cooldowns

Recovery Teleports

  • /return to go back to your previous location after teleports
  • /death to return to your latest death location
  • Optional safe-landing handling for death teleports

Utility Systems

  • /stack quick-stacks inventory into nearby containers
  • Campfire healing system with damage cooldown protection
  • Optional native buff-icon support for campfire regen
  • Compass/map marker integration for homes and return points

In-Game UI

/hp (alias: /homeplus)

  • Multi-panel player menu for homes and teleport/recovery workflows
  • Home row actions directly in UI
  • Incoming request management (single, bulk, and auto preferences)
  • Homes Only mode can switch to a dedicated homes-focused layout

/hpadmin (alias: /hpa, OP only)

  • HomePlus Config Admin panel:
    • Live-edit config categories (home, tpto, stack, rtp, campfire, markers, death/return, logging)
    • Save/reload controls
    • Filter/search across settings
  • HomePlus Player Admin panel:
    • Player/home search
    • Slot grant controls (+1, -1, set, clear)
    • Single-button trim with preview-first behavior
    • Per-home actions: publish/unpublish, set default, delete (confirm), TP
    • TP Player action to teleport selected online player to default home
    • All Players mode for cross-player home browsing

Admin Command Reference

  • /homeslots info <player|uuid>
  • /homeslots grant <player|uuid> [amount]
  • /homeslots revoke <player|uuid> [amount]
  • /homeslots set <player|uuid> <amount>
  • /homeslots clear <player|uuid>
  • /homeslots trim <player|uuid>
  • /homeslots trimapply <player|uuid>
  • /homeplus <player> (OP: force-open HomePlus for that player)
  • /homeplus close <player> (OP: close/revoke that player session)
  • /home tpdefault <player|uuid> (OP: teleport player to default home)

Aliases:

  • /homeslot
  • /hslots
  • /hp
  • /hpa

Configuration Modules

HomePlus uses a structured config.json with these sections:

  • home
  • tpto
  • stack
  • rtp
  • campfire
  • compassAndMapMarkers
  • death
  • return
  • logging

Persistence

HomePlus persists data for durability across restarts:

  • homes.json
  • returns.json
  • deaths.json
  • home-slot-grants.json
  • home-request-preferences.json
  • tpto-preferences.json
  • home-quickstack.json

Summary

If you want fast travel, request-based teleports, recovery tools, and practical in-game admin controls without juggling multiple mods, HomePlus provides a complete and cohesive package.

The HomePlus Team

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