Hidden Passages: Adds 3 items that start out as either wall or floor sections, and when activated turn into either stairs or a hallway. Each model starts at 2x4 blocks in size. The pack contains models with Marble and Shale block textures. You can make your own by duplicating them in the asset editor and applying any 32x32 block texture to the model (only one texture can be applied at a time). They don't require floor support to be or stay placed. They are crafted at the furniture workbench.
-Hidden Stairs [Up]: Starts as a 2x4 wall section and opens into a staircase leading up. The hitbox of the stairs is 2x4x4, starting where the inital model was and extending back. The space for the stair hitbox must remain empty in order for it to open. When applying a 32x32 block texture to this model, use side textures.
-Hidden Stairs [Down]: Starts as a 2x4 section of floor and opens into stairs leading down. The hitbox for the stairs is also 2x4x4, this one extends down when opened. When applying a block texture to this model, use top/bottom textures.
-Hidden Hallway: Starts as a 2x4 wall section that opens into a hallway. The bottom 3 blocks slide back and then up behind the top blocks, creating a 2x3 walk space underneath the model. The hitbox for the opened model is also 2x4, but extending back from the top two blocks. When applying a block texture to this model, use side textures.
Energy Bridges: Starting as a single 1x1 slab block, activating this item creates a ten block long bridge. The "bridge" part is created via particle effects. These are also crafted at the furniture workbench. I've included 3 color variations, though each one is functionally different. The 3 versions are Sapphire, Emerald, and Ruby.
-Light Bridge [Sapphire]: A simple bridge generator with no extra effect.
-Light Bridge [Emerald]: Added effect of 2x increased jump height and bounce along the surface.
-Light Bridge [Ruby]: Added effect of 3x speed increase while moving on it.
*Known bug: when walking along the bridge, you will see the "anchor crystals" vanish when you get 3 blocks away from the base. That is only because Hytale is culling the model from that distance behind you. The particle effect will still work and the bridge still functions normally. Everything reappears when you look at the base again.*