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Hardcore Damage

Damage increases every time a player receives damage.

Damage increases every time a player receives damage.

The damage increase can be tweaked and separated between different damage types using the Asset Editor. The damage increase can be configured to be global (default) or per player.

Available commands

/hardcore set [amount] - Set the current multiplier to the specified amount

/hardcore reset - Reset the multiplier

/hardcore inspect - Inspect the multiplier of the world

/hardcore inspect --player=[username] - Inspect the multiplier of a friend

Hardcore Damage Team

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I follow the dream of creating memories on those who play my creations since those are the only thing that will remain on us for the rest of our lifes.

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