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Guns&shotguns_runic

A Hytale mod adding craftable runic guns and shotguns with tiered materials, dedicated ammunition, special abilities, and an admin HUD for gameplay configuration.
Ammunition damage settings.png

Ammunition damage settings.png

Runic Shotgun settings.png

Runic Shotgun settings.png

Admin HUD overview.png

Admin HUD overview.png

Runic Gun settings.png

Runic Gun settings.png

Admin HUD overview.png

Admin HUD overview.png

Description

Guns & Shotguns Runic

[FR/EN]

This mod adds a complete collection of runic firearms to Hytale, including guns, shotguns, dedicated ammunition, special attacks, and extensive server-side configuration.

The mod currently includes seven material tiers:

  • Stone
  • Copper
  • Iron
  • Thorium
  • Cobalt
  • Adamantite
  • Mithril

Each tier provides its own runic gun, runic shotgun, and matching ammunition. A weapon can only use ammunition made from the same material, creating clear equipment progression and preventing stronger ammunition from being used with lower-tier weapons.

Weapon Systems

Runic firearms use a loaded and unloaded weapon system. Players must reload their weapon before firing, and guns and shotguns have separate behavior.

Each weapon category also has its own special ability. A dedicated special gauge fills during gameplay and allows the player to activate a more powerful attack once the required charge has been reached.

The mod also supports:

  • Separate gun and shotgun behavior
  • Material-specific ammunition
  • Adjustable projectile damage
  • Adjustable weapon damage
  • Melee attacks with firearms
  • Configurable firing distance
  • Configurable recoil
  • Special-attack damage multipliers
  • Independent special gauges
  • Loaded and unloaded weapon states

Administrator HUD

Server administrators can open the configuration interface with:

/wadd admin

The administrator HUD provides direct control over the main gameplay values without requiring manual file editing.

Administrators can configure values such as:

  • Gun damage
  • Shotgun damage
  • Ammunition damage
  • Maximum firing distance
  • Melee damage
  • Special-gauge progression
  • Special-attack multipliers
  • Recoil strength
  • Other weapon-specific settings
  • Gun and shotgun settings can be adjusted independently, allowing server owners to balance the mod for survival, role-playing, cooperative, or custom gameplay.

Purpose

The mod is designed to add firearms while preserving material progression and server balance. Its configuration tools allow administrators to adapt weapon power and behavior to the difficulty and rules of their own world.

Developed by me with technical assistance from OpenAI's ChatGPT.

The Guns&shotguns_runic Team

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