Guilds

With Guilds, you can create, manage, and protect your guild's territory with a robust system that's fully integrated into the game.

File Details

Guilds-1.1.jar

  • R
  • Feb 6, 2026
  • 685.90 KB
  • 55
  • Early Access

File Name

Guilds-1.1.jar

Supported Versions

  • Early Access

📌 Guilds Plugin — Changelog

✅ Version 1.1 — Regions, Lots & Economy Update

Release Date: 2026

This update introduces a major structural evolution for land management and expands Guilds with new systems for economy, placeholders, and global chat identity.


🗺️ Territory System Update: Claims → Regions + Lots

In previous versions, all territorial control was handled under a single concept: claims.

In v1.1, territory management is now divided into two layers:

  • Regions — Larger guild-controlled territorial zones.
  • Lots — Smaller subdivisions inside regions for detailed distribution and organization.

Difference between the old and new model

  • Before (Claims): one unified structure for ownership and internal land control.
  • Now (Regions + Lots): clear separation between macro control (regions) and micro allocation (lots).

Benefits

  • Better scalability for growing guilds.
  • Cleaner land administration.
  • More flexibility for city planning, member plots, and specialized guild areas.

💰 New Economy Module

Guilds now includes a dedicated economy module, adding a full financial layer to guild progression.

Included with this module

  • Economy integration foundation for guild systems.
  • Support for financial interactions tied to guild gameplay.
  • Better balancing options for costs, rewards, and progression loops.
  • Strong base for future expansion of economic mechanics.

🧩 New Placeholder Module

A new placeholder module has been created to improve integrations and data display.

What it adds

  • Centralized placeholder support.
  • Easier insertion of dynamic guild data into messages and compatible systems.
  • Better extensibility for future features and plugin interoperability.

💬 Global Chat Improvement: Guild Tag Prefix

Global chat now supports a guild tag prefix.

Behavior

  • Messages in global chat can display the sender's guild tag before the message.

Why it matters

  • Improves guild identity in cross-channel communication.
  • Makes conversations easier to understand at a glance.
  • Strengthens social visibility of guild membership.

📚 Documentation Improvement: Localized Guild README

The mod documentation has been improved with a guild-readme available in multiple localized languages.

What changed

  • Added localized documentation variants to support different language communities.
  • Improved onboarding and general understanding of Guilds features.
  • Easier access to setup and usage guidance for international server teams.

Why it matters

  • Reduces language barriers for new users.
  • Makes the mod more accessible and easier to adopt globally.
  • Helps communities understand core systems faster and with fewer misunderstandings.

🚀 Summary

Guilds v1.1 delivers a major progression step:

  • Land system redesigned from claims into regions + lots.
  • New economy module introduced.
  • New placeholder module added.
  • Global chat guild tag prefix support implemented.

Thank you for supporting the project!
Developed by CrystalOcean