GlymeraPaintings-2.0.0.jar
What's new
GlymeraPaintings - Changelog
v2.0.0 (2026-09-10) — No painting lost on a full hotbar or a full inventory
- Fixed: crafting a Mystery Painting with a full hotbar gave nothing. The random painting was only ever put into the hotbar and the result was ignored — with a full hotbar the mystery item was consumed and the painting never arrived. The painting is now handed over like a regular pickup (hotbar or backpack according to the player's pickup setting) and drops at the player's feet if there is no room at all.
- Fixed: with a completely full inventory the crafted "?" mystery item was thrown on the ground and stayed a "?". The game drops the craft output itself when nothing fits; the plugin now also looks for that dropped mystery item next to the player and turns it into the painting on the ground (retried for about a second).
- Upgrade: replace the jar in
mods/, keep the plugin's data folder, restart the server.
v1.0.0 (2026-09-07) — Hytale 0.6.x
- Initial release: 100 framed wall paintings - 50 motifs (20 creatures, 10 places, 10 animals, 10 heroes), each as a large 3x3 and a small 2x2 painting.
- Own creative tab "Paintings" with the sub-tabs Large (3x3) and Small (2x2); every painting has its own icon.
- Two optional recipes at the Furniture Bench (Misc): "Mystery Painting (2x2)" for 20x Light Leather + 2x Greater Essence of Life and "Mystery Painting (3x3)" for 30x + 3x. The result is a random painting of that size.
- Server config
mods/de.glymera_GlymeraPaintings/config.json:recipesEnabled(off = both recipes disappear at the next start), ingredient ids, amounts, bench and craft time. - Both sizes of a motif share one texture, so the pack stays light on the client's texture atlas.
This mod has no additional files