0.3.0
What's new
Foundry Floor 0.3.0 — Hytale 0.7
Hytale support: >=0.7.3 <0.8.0. Channel: Release.
Factory yards, road markings and abandoned factories arrive in this full Release-channel update.
- Add three carton sizes with right-click pallet loading, connected hanging cables, more walls/floors, three-block factory fencing and eight wall/post safety signs.
- Add a rising entrance barrier and red, amber and green rotary beacons. Controls are shared by default; dismantling remains owner/admin protected.
- Add tarmac and a durable paint brush with 45 markings in six palette tabs. Right click opens the palette; R rotates the complete preview; left click paints. Changed tiles cost one durability, while unchanged/refused actions are free.
- Add three abandoned-factory architecture families in newly generated default-overworld terrain, with weathered materials, furnishings, signs and structural salvage. Removed salvage stays removed; already saved ruins are preserved.
- Improve personnel-door motion, material variety, connected channels/columns, road tiling, carton previews and beacon lighting. Correct the Foundry Workbench inventory orientation.
- Keep new factory generation clear of configured spawn points. Previously saved buildings are not removed.
Declared Hytale compatibility: >=0.7.3 <0.8.0, Java 25. SDK pin: 0.7.3. Native development checks covered 0.7.4 and 0.7.5; not every patch or mod combination has been tested.
Install the single JAR, which includes its resources, in the configured mods folder. Save and close the world/server first, remove the older Foundry Floor JAR and enable FoundryFloor for the world. Keep matching complete world/player/JAR backups; restore that complete backup to downgrade.
Start by crafting the Foundry Workbench at a stock Workbench with 8 Iron Ingots + 4 Copper Ingots. Player guide · Factory and road-layout ideas
Known limits: beacons use a moving coloured point light, without a true rotating shield shadow. Ducts, cartons and ruin furnishings are decorative, without storage or processing. Ruins have no loot inventories or active machinery. Elevators remain deferred and old placed elevator parts are inert. Wider survival use, the repair-kit playthrough, new-content human listening and real second-client checks remain open; the Release channel is not a claim that these checks passed.
Hytale support: >=0.7.3 <0.8.0. CurseForge minor tag: 0.7.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
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