promotional bannermobile promotional banner

One Ring to rule them all? That sounds exhausting.

Magical ringset that grants you the power of creative flight and other abilitys when carried in your inventory.

File Details

FlyRing-0.3.461.jar

  • R
  • Feb 7, 2026
  • 628.04 KB
  • 3.0K
  • Early Access

File Name

FlyRing-0.3.461.jar

Supported Versions

  • Early Access

Changelog

[v0.3.461] - 2026-02-06

Ring Ground Display System

  • New Feature: All rings and the Gaia Medallion are now visible as sprite icons when dropped on the ground
    • Previously rings appeared as invisible/white placeholder markers
    • Each ring uses its inventory icon as a ground sprite via Ring_Display.blockymodel
    • Affected items: Fly Ring, Fire Ring, Water Ring, Heal Ring, Peacefull Ring, Gaia Medallion
  • Technical: Uses quad sprite model (Ring_Display.blockymodel) with per-ring textures at 0.5 scale
  • New Textures: Resources/Ring_Display/Textures/ now contains display textures for all rings

Stack Size Fix

  • Fixed: Rings and Gaia Medallion no longer stack to 100
    • MaxStackSize: 1 alone does not work in Hytale for non-tool items
    • Added "Tool": {} property to all 6 ring/medallion JSONs (matches vanilla tool behavior)
    • Items now correctly stack to 1

Cleanup

  • Removed: Ring_Display_Fly.json test item (was only used as a reference during development)
    • The shared Ring_Display.blockymodel is retained as all rings reference it

[v0.3.451] - 2026-02-06

Altar Icon Update

  • Fixed: Dark Altar and Light Altar now show correct custom icons in the hotbar/inventory
    • Dark Altar: Icons/Items/Altar_Dark_Icon.png
    • Light Altar: Icons/Items/Altar_Light_Icon.png

Altar Quality Downgrade

  • Changed: Both altars changed from "Legendary" to "Common" quality
    • Removes the golden epic frame from the inventory UI
    • Altars are utility blocks, not loot items

Altar Light Emission

  • New Feature: Altars now emit colored light when in activated state
    • Light Altar: Cyan glow (#0dd)
    • Dark Altar: Magenta glow (#d0d)

Tiffy Merchant - Altar Sales

  • New: Both altars are now available at Tiffy's Black Market
    • Dark Altar: 85x Ingredient_Void_Essence
    • Light Altar: 85x Ingredient_Life_Essence
    • Stock: 5 units each

[v0.3.449] - 2026-02-06

Altar Split - Dark & Light

  • Breaking Change: Single Jewelry_Ring_Pedestal replaced by two distinct altar blocks
    • Ring_Altar_Dark: Shadow-themed altar block with dark textures
    • Ring_Altar_Light: Sacred-themed altar block with light textures
  • Block Properties: Both altars have unique per-face textures (top, bottom, sides)
  • Multiblock System: Updated to recognize both altar types separately
  • CSV Registry: Pedestal tracking updated for new block IDs

[v0.3.448] - 2026-02-06

Pedestal Per-Face Textures

  • New Feature: Ring Pedestal now supports individual textures per block face
    • Top, bottom, and side faces can each have distinct textures
    • Enables more detailed and decorative altar appearance
  • Technical: Uses Hytale's Textures block property with face-specific mappings

[v0.3.447] - 2026-02-06

Pedestal Texture Persistence

  • Fixed: Pedestal textures now persist correctly across server restarts
    • Textures were previously lost when the server restarted or chunks unloaded
    • Implemented CSV-based periodic sync system for pedestal state
    • Pedestal data (position, texture state, owner) is saved periodically and restored on chunk load
  • Technical: Periodic sync ensures texture state survives server restarts without relying on volatile block metadata

[v0.3.432] - 2026-02-06

Multiblock Altar Sound System

  • New Feature: Custom discovery sounds when activating altars
    • Light Altar: Light_Altar.ogg - Plays on first LIGHT altar activation
    • Dark Altar: Dark_Altar.ogg - Plays on first DARK altar activation
    • Restore (SACRED): No sound - prevents spam when re-placing rings
  • Technical: Uses playSoundEvent2dToPlayer (same as biome discovery)
  • New Assets:
    • SFX_Light_Altar.jsonSounds/Light_Altar.ogg
    • SFX_Dark_Altar.jsonSounds/Dark_Altar.ogg

[v0.3.424] - 2026-02-05

Multiblock Altar System

  • New Feature: Dual altar types with multiblock structure validation
    • Light Altar: Requires Gaia statue (Furniture_Temple_Dark_Statue_Gaia)
    • Dark Altar: Requires Dark statue (Furniture_Temple_Dark_Statue_Void)
  • Multiblock Validation: 5x4x3 area scan around pedestal
    • Floor layer: Cobble foundation required
    • Pedestal layer: Walls + statue + candles
    • Above layer: Statue continuation
  • Screen Banner: Epic "ALTAR AWAKENED" notification (like biome discoveries)
    • Light: Gold text "SACRED ALTAR AWAKENED"
    • Dark: Red text "SHADOW ALTAR AWAKENED"
  • Permanent Verification: Once validated, pedestals stay verified in CSV

[v0.3.412] - 2026-02-04

Ring Pedestal System

  • New Block: Jewelry_Ring_Pedestal - Decorative altar for rings
  • Item Filter: Only rings and Gaia Medallion can be placed
  • CSV Registry: Persistent tracking of pedestal locations and contents
    • Tracks: position, item, owner UUID, verified status
    • Survives server restarts
  • Place/Break Detection: Via PedestalBlockSystem
  • Server-Wide Effects: Rings on verified pedestals grant effects to owner anywhere