File Details
FeedEntity-1.0.1.jar
- R
- Feb 9, 2026
- 137.27 KB
- 102
- Early Access
File Name
FeedEntity-1.0.1.jar
Supported Versions
- Early Access
v1.0.1
Bug Fixes, Standalone Support & Death/Respawn Fix
Fixed
Death/respawn crash fix - No more client disconnect when dying near feedable entities
- Added
DeathComponentcheck at start ofupdatePlayerReticle()method - Invalidates reticle HUD and removes from tracking map when player dies
- Death systems already clear client UI - sending packets was redundant and broke namespace references
- Added
Reticle persistence bug after multiple deaths - Reticle no longer persists incorrectly after second death
- Changed from raw
append/setpackets to proper MultipleHUD API registration - Added
markAppended()method toFeedReticleHudclass to sync internal state - Changed
forceHideReticle()toremovefrom tracking map (forces fresh re-registration on next show) - Prevents MultipleHUD state desynchronization across death cycles
- Changed from raw
Fixed crash when scrolling hotbar after feeding an NPC - MultipleHUD's clear packets removed the reticle UI elements, but the server still tried to reference them. The reticle now properly tracks when its elements are invalidated and re-appends from scratch on next show.
Fixed reticle getting stuck on screen - The reticle no longer creates duplicate UI elements when toggling visibility.
Fixed healing potions not healing NPCs - Health potions (Small, Regular, Large) now properly apply their percentage-based heal to NPCs. Lesser and Greater crafted potions also apply their regen effect.
Fixed healing potions bypassing full-health check - Healing potions can no longer be used on NPCs already at full health, matching food behavior.
Fixed healing potions showing wrong reticle icon - Healing potions now show the heart reticle instead of the diamond/slider icon when aiming at a target.
What's New
- MultipleHUD is now optional (not required)
- Automatically detects if MultipleHUD is installed
- Falls back to vanilla HUD system if MultipleHUD not present
- Works standalone or with MultipleHUD - your choice
- No separate download needed - same JAR works both ways

