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FastMiniMap - Minimap, Coordinates & Compass HUD

Server-side minimap for Hytale. Renders terrain, player position, coordinates, and cardinal directions with no client-side scripting. Fully configurable.

File Details

FastMiniMap-2.0.0.jar

  • R
  • Apr 14, 2026
  • 68.19 KB
  • 75
  • Early Access

File Name

FastMiniMap-2.0.0.jar

Supported Versions

  • Early Access

2.0.0

  • Major FastMiniMap redesign focused on per-player control, HUD safety, and runtime stability.
  • Added a full /minimap control room with per-player saved settings, instant apply, reset support, and permission gating.
  • Added per-player HUD anchor presets and generated runtime .ui layouts instead of unsafe live anchor mutations.
  • Added native color picker support for both border and center marker colors, including hex entry.
  • Added configurable border thickness, corner radius, center marker color, cardinals toggle, coordinates toggle, and debug overlay toggle.
  • Added MultipleHUD compatibility so FastMiniMap can coexist with other HUD mods instead of replacing the default HUD unconditionally.
  • Added MobMapMarkers and PlayerAvatarMarker overlay support.
  • Fixed oversized zoom requests by automatically raising effective chunk coverage when visible radius requires more terrain.
  • Fixed world-switch cases where the minimap could stay on the loading state after teleports or world changes.
  • Fixed live build/place updates that could flash whole chunks black by reusing the last valid chunk tile until the refreshed world-map tile is ready.
  • Improved HUD polish with rounded terrain clipping, cleaner coordinates styling, and a larger, symmetric settings layout.
  • Kept flip-buffer delivery and content-hash dedup while tightening frame delivery behavior and visual refresh stability.