FantasticSpawnProtect-enabledWorlds.jar
What's new
FantasticSpawnProtect Update 1.0.5
FantasticSpawnProtect now supports world-specific spawn protection.
This update was mainly added for servers with dungeon or endgame worlds, where players still need to break blocks or gather materials to progress.
New
- Added
enabledWorldsconfig option - Spawn protection only works in listed worlds
- Dungeons and farming worlds can be excluded from protection
- Block breaking protection checks the world
- Block placing protection checks the world
- Hostile mob cleanup also checks the world
Why this update?
Some servers use dungeons where players must collect materials or break certain blocks to continue.
With enabledWorlds, you can now protect only your main spawn world while allowing players to gather materials inside dungeon worlds.
Config Example
{
"enabled": true,
"spawnProtectRadius": 100,
"enabledWorlds": [
"tale-world",
"spawn",
"lobby"
],
"removeHostileMobs": true,
"hostileMobNames": [
"Zombie",
"Skeleton",
"Bear_Grizzly",
"Bear_Polar"
]
}
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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