FantasticSpawnProtect

FantasticSpawnProtect⚠️Mob Cleanup⚠️ adds lightweight and configurable spawn protection for Hytale servers.

File Details

FantasticSpawnProtect-Monster-Proctect.jar

  • R
  • Jun 6, 2026
  • 19.15 KB
  • 0
  • 0.5

File Name

FantasticSpawnProtect.jar

Supported Versions

  • 0.5

FantasticSpawnProtect Update

This update adds optional hostile mob cleanup for protected spawn areas.

FantasticSpawnProtect can now remove configured hostile mobs inside the protected spawn radius while keeping your custom NPCs, shop NPCs and quest NPCs safe.

New Feature: Hostile Mob Cleanup

You can now enable automatic hostile mob removal inside the spawn protection area.

This is useful if monsters are spawning inside your server spawn and you want to keep the area safe for new players.

The system only removes mobs that are listed in the config file.

NPC Safe

This update does not remove all NPCs.

Only configured mob names are checked and removed. Your custom NPCs, shop NPCs and quest NPCs should stay untouched as long as their names/models are not listed in the hostile mob config.

Config Update

The config now supports:

{
  "enabled": true,
  "spawnProtectRadius": 100,
  "removeHostileMobs": true,
  "hostileMobNames": [
    "Zombie",
    "Skeleton",
    "Bear_Grizzly",
    "Bear_Polar",
    "Werewolf"
  ]
}

New Config Options

removeHostileMobs

Enables or disables hostile mob cleanup inside the protected spawn area.

hostileMobNames

A list of mob/model names that should be removed when found inside the spawn protection radius.

Example Mob List

"hostileMobNames": [
  "Zombie",
  "Skeleton",
  "Bear_Grizzly",
  "Bear_Polar",
  "Green_Mushee",
  "Mushee",
  "Grooble",
  "Mannequin",
  "Bramblekin_Shaman",
  "Saurian_Hunter",
  "Saurian_Rogue",
  "Saurian_Warrior",
  "Saurian_Warrior_BlueIce",
  "Saurian_Warrior_RedMagma",
  "Slothian",
  "Slothian_Elder",
  "Slothian_Kid",
  "Slothian_Monk",
  "Slothian_Scout",
  "Slothian_Villager",
  "Slothian_Warrior",
  "Trork_GoldenReptil",
  "Blue_Shadow_Knight",
  "Ghoul",
  "Golden_Shadow_Knight",
  "Magma_Ghoul",
  "Purple_Shadow_Knight",
  "Red_Ghoul",
  "Red_Shadow_Knight",
  "Shadow_Knight",
  "Zombie_Aberrant",
  "Necromancer_Void",
  "Green_Alien_Necromancer_Void",
  "Werewolf",
  "Trork",
  "Goblin",
  "Void",
  "Outlander",
  "Bramblekin",
  "Saurian",
  "Scarak",
  "Wraith",
  "Undead"
]

Existing Features

  • Protects spawn from block breaking
  • Protects spawn from block placing
  • Configurable spawn protection radius
  • Reloadable config
  • Simple admin commands
  • Optional hostile mob cleanup

Commands

/spawnprotect get
/spawnprotect set <radius>
/spawnprotect reload
/spawnprotect enable
/spawnprotect disable

Aliases:

/ss
/fsp

Important

After updating, please check your config file.

If you already have a config, you may need to manually add the new options:

"removeHostileMobs": true,
"hostileMobNames": [
  "Zombie",
  "Skeleton"
]

Then reload the config with:

/spawnprotect reload

Notes

This update is designed for server owners who want a safe and clean spawn area without removing custom NPCs.

Only mobs listed in the config will be removed.