Ev0's AutoIgnition Fork

Automatically activates benches when fuel and input items are placed inside, and transfers items to and from nearby chests. Based on AutoIgnition, Built for U4

🔥 Ev0's AutoIgnition Fork based on Autoignition by Faiizer and Lutia

Discord CurseForge Downloads CurseForge Version GitHub

Discord Members

Ev0's AutoIgnition Fork is a Hytale plugin that automates benches. It automatically starts processing benches (like furnaces and campfires) when items are added. Also, it transfers items to and from nearby chests.

Make sure when installing you Enable Ev0's AutoIgnition Fork and Disable AutoIgnition

I cannot live without this mod(Automation and starting benches automatically with fuel), so I forked it and rebuilt it on Hytales Update 4 using AI to close the api gap and make it work with U4
Clear difference is in State based functionality vs Component based

✨ Features

  • Auto-Start: No longer need manually pressing the "Turn on" button. Processing starts immediately when fuel and input items are added.
  • Fuel Conservation: Automatically extinguishes the bench when the recipe is complete or inputs run out, saving your precious resources.
  • Auto-Refuel: Automatically takes fuel items from adjacent chests or output slot into the bench's fuel slot.
  • Auto-Output: Automatically moves output items from the output slot into adjacent chests.

🛠 Installation

  1. Navigate to your Hytale User Data folder: C:\Users\YOUR_USERNAME\AppData\Roaming\Hytale\UserData\
  2. Copy the plugin JAR into the Mods\ folder.
  3. Launch Hytale and enable the plugin in the world settings.

⚙️ Configuration

AutoIgnition offers a configuration file:

Config path: ...\Saves\YOUR_WORLD\mods\Ev0'sMods_Ev0s AutoIgnition Fork\AutoIgnitionConfig.json

Configuration Options

Option Type Default Description
UpdateIntervalMs Long 1000 The delay (in milliseconds) between items transfer. Higher values reduce server load.
ScannerIntervalMs Long 10000 The delay (in milliseconds) between containers scan. Higher values reduce server load.
EnableOutputTransfer Boolean true If enabled, automatically moves finished products from benches to nearby chests.
EnableAutoRefuel Boolean true If enabled, automatically pulls fuel from nearby containers into the bench.
EnableInputTransfer Boolean true When enabled, automatically pulls required ingredients from nearby containers.
EnableAutoFuelStart Boolean true If enabled, automatically ignites the bench when both fuel and input materials are present.
EnableAutoFuelStop Boolean true If enabled, automatically extinguishes the bench when the recipe is finished to save fuel.
BlacklistedFuelItems List ["Wood_Sallow_Trunk"] List of Item IDs that should never be used as fuel by the automation.
BlacklistedInputItems List ["Ingredient_Bar_Gold"] A list of item IDs that the mod is forbidden from pulling as ingredients.
BlacklistedProcessorBenches List [""] A list of processor benches that the mod is not authorized to manage operation.

Note: Default blacklists are included to prevent the consumption of rare woods (Sallow) or the accidental processing of expensive materials (Gold Bars).

Example Config

{
  "UpdateIntervalMs": 1000,
  "ScannerIntervalMs": 10000,
  "EnableOutputTransfer": true,
  "EnableInputTransfer": true,
  "EnableAutoRefuel": true,
  "EnableAutoFuelStart": true,
  "EnableAutoFuelStop": true,
  "BlacklistedFuelItems": ["Wood_Sallow_Trunk"],
  "BlacklistedInputItems": ["Ingredient_Bar_Gold"]
}


Based on: https://www.curseforge.com/hytale/mods/autoignition
by Faiizer and Lutia
Code changes: State based architecture to Hytales U4 Component based architecture

 


Check out My Other Mods!

The Ev0's AutoIgnition Fork Team

profile avatar
  • 1
    Followers
  • 7
    Projects
  • 11.6K
    Downloads

Music Producer, Game Dev, Game Modder, 3D Modeller https://soundcloud.com/evolut_ion https://www.curseforge.com/members/officialev0/projects

More from OfficialEv0View all

  • Ev0Lib project image

    Ev0Lib

    • 4.8K
    • Mods

    Library for Ev0's Asset Packs/Plugins | U4 Compatible!

    • 4.8K
    • May 13, 2026
    • Mods
    • +4
  • Ev0's OmniHopper project image

    Ev0's OmniHopper

    • 4.0K
    • Mods

    Ev0's OmniHopper! Basic Automation in Hytale! Now with Item Visuals, UI, White/Blacklisting via Item in Hand or ItemID, and Fluid Transfer! Move Items around with Pipe - Like Behaviors | U4 Compatible!

    • 4.0K
    • May 13, 2026
    • Mods
    • +4
  • Ev0's PhosphorTech project image

    Ev0's PhosphorTech

    • 100
    • Mods

    Adds Immersive Energy Systems, Mechanical Operation and Fluid Manipulation and Automation To Hytale

    • 100
    • April 28, 2026
    • Mods
    • +4
  • Ev0s Herbal Automation project image

    Ev0s Herbal Automation

    • 1.2K
    • Mods

    Ev0's Herbal Automation! Adds Simple Automation for Farming(Trees and Crops!) | U4 Compatible!

    • 1.2K
    • April 26, 2026
    • Mods
    • +3
  • Ev0Lib project image

    Ev0Lib

    • 4.8K
    • Mods

    Library for Ev0's Asset Packs/Plugins | U4 Compatible!

    • 4.8K
    • May 13, 2026
    • Mods
    • +4
  • Ev0's OmniHopper project image

    Ev0's OmniHopper

    • 4.0K
    • Mods

    Ev0's OmniHopper! Basic Automation in Hytale! Now with Item Visuals, UI, White/Blacklisting via Item in Hand or ItemID, and Fluid Transfer! Move Items around with Pipe - Like Behaviors | U4 Compatible!

    • 4.0K
    • May 13, 2026
    • Mods
    • +4
  • Ev0's PhosphorTech project image

    Ev0's PhosphorTech

    • 100
    • Mods

    Adds Immersive Energy Systems, Mechanical Operation and Fluid Manipulation and Automation To Hytale

    • 100
    • April 28, 2026
    • Mods
    • +4
  • Ev0s Herbal Automation project image

    Ev0s Herbal Automation

    • 1.2K
    • Mods

    Ev0's Herbal Automation! Adds Simple Automation for Farming(Trees and Crops!) | U4 Compatible!

    • 1.2K
    • April 26, 2026
    • Mods
    • +3