Endless Leveling - V9

Hytale RPG Leveling Mod — Endless Leveling adds full character progression: levels, stats, classes, races, augments, skills/abilities, dungeons & dynamic events. Solo Leveling inspired endless growth for singleplayer & servers.

File Details

Endless Leveling 10.0.4 Hotfixes + Raid Framework is Open

  • R
  • Jul 6, 2026
  • 25.75 MB
  • 248
  • 0.5

File Name

EndlessLeveling.jar

Supported Versions

  • 0.5

Endless Leveling 10.0.4

This update focuses on making raids available to everyone, improving combat balance, introducing a brand-new Region Wave system, and delivering numerous fixes across the entire Endless ecosystem.

ENDLESS EARLY ACCESS ADDONS/DLCS [NOW FREE, THANKS FOR ALL THE SUPPORT]

⚔️Endless Rifts and Raids [CLICK HERE]

⚔️Endless Fates (Genshin Artifact/WuWa Echoes System) [CLICK HERE]

✨ New Features

Raids for Everyone

  • Raids are no longer exclusive to partner servers.

  • /lvl raid call, scheduled raids, raid reminders, and leaderboard rewards now work on every server.

  • Endless Rifts has also removed its raid portal restriction.

New Region Wave Engine

  • Added a brand-new Region Wave Engine for overworld events.

  • Unlike the old Rift system, this engine is tier-free and can be used anywhere.

  • Powers the new Fate Zones in Endless Fates and will be used for future content.

Featured Daily Quest Changes

  • Featured Daily quests now intelligently detect the server environment.

  • Community and multiplayer servers: Featured Daily quests are hidden to avoid advertising the official server.

  • Singleplayer: Featured Daily quests remain available as intended.

⚔️ Class & Combat Balance

Arcanist & Mage

  • Increased all magic weapon damage by 15% across every class tier.

  • Final Incantation has been completely redesigned:

    • Always activates (no more low-health requirement).

    • Now creates a 5-block AoE explosion.

    • Damage scaling now correctly uses the final resolved attack damage.

Bloodthirster

  • Added delayed self-damage for more consistent lifesteal interactions.

  • Healthy-state bonus attacks now damage nearby enemies.

  • Added a flat self-damage component for improved balancing.

Burn

  • Added a PvP damage cap to prevent excessively high burn damage against players.

  • Reduced Burn's maximum damage per tick.

🛠 Balance & Gameplay

  • Rebalanced numerous dungeon and boss level ranges.

  • Increased Archangel's Sanctum health values for a tougher raid experience.

  • Added percentage-based raid leaderboard display options.

  • Added infrastructure for Endless Guilds' new per-capita raid scoring.

🐞 Fixes

  • Fixed Marriage XP overflow not working correctly inside dungeon and wave instances.

  • Fixed runaway mob HP, damage, and defense caused by multiplier stacking.

  • Fixed raid kill feed leaking into other worlds.

  • Fixed Bloodthirster self-damage inconsistencies.

  • Fixed scheduled raid command alias handling.

  • Fixed various wave spawning issues.

  • Fixed several UI, localization, and leaderboard issues.

🔧 Improvements

  • Added an XP Boost HUD badge.

  • Population-based XP events now repeat correctly instead of only triggering once.

  • Added compatibility for Endgame pets.

  • Added a new synchronous player save API to improve reliability for important XP transfers.

  • Added new weapon category support and numerous backend improvements.