Endless Leveling - V9

Hytale RPG Leveling Mod — Endless Leveling adds full character progression: levels, stats, classes, races, augments, skills/abilities, dungeons & dynamic events. Solo Leveling inspired endless growth for singleplayer & servers.

File Details

Endless Leveling 9.38.0 (More Common Augments)

  • R
  • Jun 30, 2026
  • 25.63 MB
  • 652
  • 0.5

File Name

EndlessLeveling.jar

Supported Versions

  • 0.5

Endless Leveling 9.38.0

Official Server - play.endlessleveling.net:1025
Full MMO RPG Experience + Guild/Kingdom Wars

Low hours 20+ Players, PEAKS 40+ Players Everyday

ENDLESS EARLY ACCESS ADDONS/DLCS [NOW FREE, THANKS FOR ALL THE SUPPORT]

⚔️Endless Rifts and Raids [CLICK HERE]

⚔️Endless Fates (Genshin Artifact/WuWa Echoes System) [CLICK HERE]

Endless Link/Guilds (Upcoming)

⚔️ XP & Progression Rework

  • Completely reworked the XP gain cap system.

    • Lower early-game XP caps for healthier progression.

    • XP cap now scales with player level.

    • Prestige increases your XP gain cap.

    • Boss kills receive a 2× XP cap multiplier.

  • Added a Gate Level XP Debuff.

    • Farming gates far below your level now grants significantly less XP, reducing low-level farming exploits.


✨ Common Augment Rework

The Common augment has been redesigned into a true support augment.

New bonuses include:

  • Piercing

  • Health regeneration

  • Mana regeneration

  • Stamina regeneration

  • Marksman-exclusive bonus ammo

Additionally:

  • All augments are now compatible with mobs by default, removing the old compatibility restrictions.


🛡️ Boss Improvements

  • Dungeon Gate bosses can no longer be knocked out of their arenas.

  • Wave bosses and Daily Bosses are now also immune to player knockback.


⚖️ Balance Changes

Soulflare

Soulflare has been significantly rebalanced.

  • Mana restoration now scales from missing mana instead of maximum mana.

  • Effectiveness reduced from 25% → 20%.

Blade Dance

  • Blade Dance now grants Haste instead of movement speed.

  • Duelist and Slayer weapon scaling has been rebalanced.

Lethal Tempo

  • Buff duration now refreshes correctly while continuously attacking.

Class & Weapon Updates

  • Added support for Rifles for Mage and Arcanist classes.

  • Several Arcane weapons now scale more appropriately with Sorcery/Hybrid stats.

  • Bard is now correctly treated as a ranged class for applicable effects.


🎯 Gameplay Improvements

Daily Bosses

  • Fixed cases where Daily Bosses could spawn without proper level scaling.

Dungeon Worlds

  • Players can no longer place blocks inside Endless dungeon instances.

Support Auras

  • Fixed support aura expiration.

  • HUD indicators now properly display when support auras are active.

  • Removed excessive augment activation chat spam.

Revive Augments

Mob revive mechanics have been adjusted:

  • Bailout

  • Fortress

  • Undying Rage

  • Nesting Doll

These effects now trigger only once per mob lifetime, preventing endless revive loops.


🏰 Dungeon & UI Improvements

  • Dungeon Hub now displays cooldown timers for dungeon rewards.

  • Raid reward cooldowns are now visible.

  • Improved augment descriptions and formatting.

  • Added an option to enable or disable ALT+N menu hotkeys.


Endless Guilds BETA-7

Guild Raid Rewards

  • Added automatic even distribution for a portion of Guild Raid XP.

  • Remaining rewards can still be allocated manually.

  • Added Raid Allocation History to review previous distributions.

Guild Core Crystal

  • Guild Core has been redesigned into an animated Core Crystal.

  • Core Crystal is now indestructible.

  • Guild Home is automatically linked to the Core if none exists.

Guild Progression

  • Guild leveling curve has been significantly increased to better support long-term progression.

  • Leadership transfers now require the same Prestige requirements as guild creation.


Endless Rifts 4.8.5

S-Rank Gates

  • S-Rank gate levels now have natural level variance instead of always spawning at the exact highest level.

  • Gate scaling now reflects currently online players instead of historical player levels.

  • Added a minimum total online player requirement before S-Rank Gates can appear.

Wave Rebalance

  • Wave enemies now have higher health.

  • Defense has been reduced to compensate, resulting in smoother combat pacing.

Boss Improvements

  • Rift bosses are now immune to knockback.

  • Bosses benefit from the improved XP cap system.

Quality of Life

  • Gate tracking commands are now available to all players.

  • Fixed teleport issues involving married players entering gates.


Other Improvements

  • Improved cooldown displays throughout the UI.

  • Numerous bug fixes and gameplay polish across Endless Leveling, Endless Guilds, Endless Rifts, Endless Chat, and Endless Marriage.

  • General balancing, performance improvements, and quality-of-life updates throughout the entire Endless ecosystem.