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Endless Leveling - V9

Hytale RPG Leveling Mod — Endless Leveling adds full character progression: levels, stats, classes, races, augments, skills/abilities, dungeons & dynamic events. Solo Leveling inspired endless growth for singleplayer & servers.

File Details

Endless Leveling HOTFIX 9.29.0

  • R
  • Jun 8, 2026
  • 23.85 MB
  • 951
  • 0.5

File Name

EndlessLeveling.jar

Supported Versions

  • 0.5

⚔️ EndlessLeveling 9.29.0 — Raid & Stat Overhaul Update

HOTFIX:
- Fixed Quests
- Remove Random Raid Schedules
- Premium Partners can now Schedule Raids

A major systems update focused on raid scheduling unification, stat pipeline fixes, boss improvements, and addon updates.

Endless Items is being developed, then Endless Galaxies/Planets

ENDLESS EARLY ACCESS ADDONS/DLCS [NOW FREE, THANKS FOR ALL THE SUPPORT]

⚔️Endless Rifts and Raids [CLICK HERE]

⚔️Endless Fates (Genshin Artifact/WuWa Echoes System) [CLICK HERE]

Endless Link/Guilds (Upcoming)

Support ongoing development and be among the first to experience new features as they’re released!


🔥 Major Highlights

🧭 Raid System Rework (BIG CHANGE)

  • Raid scheduling fully centralized into a single file: raids/schedule.json
  • Replaced scattered scheduling systems (config, events, manifest) with one unified source
  • New raid modes:
    • Scheduled (cron-based)
    • Random interval raids
    • Manual / Disabled control
  • Added pre-raid reminder system (30 / 15 / 10 / 5 min warnings by default)
  • Improved raid fairness with:
    • Max players per raid
    • Daily raid fire limits
    • Anti-double-trigger protection

🧠 Stat System Improvements

  • Fixed long-standing stale stat bug on profile reset
    • Prevents old augments from carrying over after reset
  • New Passive Health Reconciler
    • Prevents HP multipliers from stacking incorrectly
    • Ensures max HP scales cleanly and consistently
  • Improved defense system:
    • Now uses Genshin-style damage reduction formula
    • Smarter scaling with attacker level

💀 Boss System Overhaul

  • Added shared Boss Completion Service
    • Unified XP and reward handling across bosses
  • Improved Outlander Warchief boss
    • Multi-phase fight system
    • Better scaling and HP structure
    • Enrage + phase mechanics

🧩 Dungeon & Import System Updates

  • Dungeon imports now explicitly declare type (dungeon / raid)
  • Clean separation between raid and dungeon systems
  • Optional cooldown gating for Fates rewards
    • Prevents exploit farming in repeat dungeon runs

🧱 Performance & Stability

  • Optimized tick systems to only process active players
  • Reduced unnecessary mob processing
  • Improved chunk handling for better server stability

 

🔒 EndlessGuilds 0.4.0 (Premium Addon Update)

👥 Party System Expansion

  • New open party browsing system
    • Players can view and join public parties
  • Added party join policies
    • Open / Invite-only modes
  • Party bans system:
    • Block specific players from rejoining
  • Improved party management:
    • Leader controls (kick, promote, ban, invite UI)
  • Better party UI with:
    • Members tab
    • Invites tab
    • Browse open parties list

🌌 EndlessRifts 4.6.2 (Premium Addon Fix)

🧨 Performance Fix

  • Fixed chunk memory leak issue
    • Prevents server RAM spikes during portal generation
  • Improved chunk cleanup system
  • More stable world generation during rift creation

🧾 Notes

  • No database reset required
  • No player data wipe or schema changes
  • Fully backward compatible with existing worlds and configs

⚠️ Important

  • Old raid scheduling configs are ignored
  • Move raid setup to raids/schedule.json
  • Recommended to review new raid settings after update