Endless Elite Mobs V3 (COMBAT PATTERN IMPROVED)
What's new
Endless Elite Mobs 3.0.3
V3 Combat AI Rework
This is the largest update in Endless Elite Mobs history, completely rebuilding how elite mobs fight.
Combat AI
Elite mobs now use a purpose-built combat state machine instead of relying on vanilla NPC auto-attacks and random ability selection.
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New combat AI system with dedicated combat states
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Smarter approach, orbit, strafe, engage, block, and retreat behavior
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Gap-closer dashes and stuck-escape behavior
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Reach-aware attack and ability firing
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Improved movement and positioning during combat
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Elite mobs now actively manage their weapon selection and ability timing
Special elites now support:
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Custom weapons
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Endless Skills ability kits
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Custom combat AI
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Escort and drone behavior
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Unique voice lines
New Moveset Cycler
Custom abilities and weapon attacks are now controlled by a unified moveset system.
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Abilities now have individual cooldowns
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Weapon attacks and abilities are coordinated by a central scheduler
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Large ability kits no longer suffer from the same global cooldown as smaller kits
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More consistent and varied combat rotations
Combat and Ability Improvements
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Replaced the previous weighted-random ability picker with a dedicated combat decision system
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Improved attack timing and ability selection
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Improved combat behavior for elites with multiple abilities
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Added support for scripted special elite encounters
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Added new AI-driven combat behaviors for special mobs
Additional Changes
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Added new combat AI framework
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Added new special elite bridge integration
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Added custom cyborg voice-line support
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Added escort drone behavior
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Added new special elite weapons and attacks
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Updated Endless Elite Mobs to require Endless Leveling Core 10.7.1 or newer
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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