File Details
EndgameAndQoL5.2.1.jar
- R
- May 30, 2026
- 20.09 MB
- 409
- 0.5
File Name
EndgameAndQoL5.2.1.jar
Supported Versions
- 0.5
[5.2.1]
New Features
- Endgame Backpack — brand-new craftable item that opens its own 27-slot inventory window (separate from your main backpack). Crafted at the Endgame Bench once you've maxed your main backpack.
Balance — Backpack upgrades reworked
- Your vanilla backpack now follows a single ordered path: Unlock Backpack → Backpack Upgrade I → Backpack Upgrade II → Backpack Upgrade III. Each step adds 9 slots, for a final size of 36.
- Backpack Upgrade III is the Endgame step (crafted at the Endgame Bench) — the final upgrade, taking you from 27 to 36 slots. It's the only Endgame backpack upgrade; the earlier extra tiers were removed.
- Upgrades must be applied in order. Trying to use one out of order shows a "use the previous upgrade first" message.
- For more storage past 36, use the new Endgame Backpack craftable item above.
Balance — Endgame defense toned down
- Armor curve smoothed: Onyxium full set 61% → 60% physical, Prisma 74% → 70% physical. Prisma chest projectile (was 78%, higher than physical) brought in line at 70%.
- Golem Void pet passives lowered: Void Armor 20% → 10% physical, Void Barrier 15% → 8% physical/projectile — so endgame gear + pet no longer stacks toward damage immunity.
Bug Fixes
- Fixed a server boot crash — when the plugin failed to start (or was unloaded), a system rebuilt its entity query during cleanup and could crash the whole server instead of failing gracefully. Queries are now cached.
- Boss health bars fixed on Update 5 — the bar now drops live as you damage the boss, and re-approaching a boss no longer stacks a second bar on top.
- No more friendly-fire knockback — Prisma weapons and the Onyxium staff no longer fling your teammates around (and damage them) when PvP is off.
- A Duplicate bug has been fixed.
- Flame Ward now actually blocks fire — the Fire Dragon pet's tier-S Flame Ward effect was bugged (no damage resistance). It now grants true 100% Fire immunity.
- Fixed a crash that could kill a dungeon world when looted items expired their per-player window.
- Fixed the database
data/folder not being created on hosted servers (Pterodactyl etc.) — no more "non-critical" warning at boot. - Endgame Memories display fixed on Update 5 — Update 5 moved the Memories UI asset path; the Endgame category and its entries now show at the Memory Bench again.
- Endgame mob names fixed in the Memories codex — several reskinned mobs (Void Frog, Frost Toad, Frost Feran, Alpha Rex, Frost Spirit, Fen Stalker, and more) were showing the base vanilla creature's name or a blank entry; they now display their proper Endgame names in all 6 languages.
Technical
- Compatible with the Hytale 0.5.3 update — retargeted to the 0.5.3 game patch; minimum server version is now 0.5.3.
- Wiki updated — the in-game Wiki (/wiki when Voile mod installed) and the online wiki (wiki.hytalemodding.dev) have been fully updated, with complete item, boss, pictures and feature coverage (normally lol).