EliteEssentials | Everything Your Server Needs and More!

Homes, warps, player warps, TPA, RTP, kits, economy, bans, mutes, warnings, admin UI, chat formatting, 500+ configurable messages, SQL storage, PlaceholderAPI, LuckPerms & HyperPerms. The most complete essentials mod for Hytale trusted by top servers.
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EliteEssentials-1.1.13.jar

File nameEliteEssentials-1.1.13.jar
Uploader
EliteScouterEliteScouter
Uploaded
Feb 21, 2026
Downloads
616
Size
1.0 MB
File ID
7657100
Type
R
Release
Supported game versions
  • Early Access

What's new

1.1.13 - 2026-02-20

Added

  • Custom help entries via custom_help.json - server admins can now add help text for commands from other plugins to /eehelp
    • Each entry has command, description, permission (everyone/op/custom node), and enabled fields
    • Ships with disabled examples so admins can see the format immediately
    • Reloads with /ee reload
  • Added all missing commands to /eehelp: /playtime, /joindate, /mail, /afk, /ignore, /unignore, /gc, /chats, /repair, /trash, /vanish, /clearchat, /mute, /unmute, /ban, /unban, /tempban, /ipban, /unipban, /freeze, /invsee
    • Each entry respects its config enabled flag and permission checks
  • Console broadcast options for monitoring player communications (all disabled by default)
    • chatFormat.broadcastToConsole - logs all player chat to console as [CHAT]
    • groupChat.broadcastToConsole - logs all group chat messages to console as [GC]
    • msg.broadcastToConsole - logs all private messages (/msg, /reply) to console as [MSG]

Improved

  • Rewrote spawn-on-login system to eliminate the visible teleport flash
    • teleportOnEveryLogin now rewrites the player's save file on disconnect instead of teleporting after join
    • Players load directly at spawn with no teleport, no screen flash, no delay
    • Works correctly with per-world spawns and cross-world spawn (mainWorld setting)
  • New players now land at the correct /setspawn location via Hytale's native spawn provider
  • Removed teleportOnFirstJoin and teleportDelaySeconds config options (no longer needed)
  • /setspawn message is now customizable via messages.json (spawnSet key with {world} and {location} placeholders)
  • Fixed a server crash caused by spawn marker entity conflicts during chunk loading
    • Removed startup spawn provider sync that triggered SpawnReferenceSystems crashes

Fixed

  • Fixed alias permission bypass that could allow privilege escalation through aliased commands
    • Added Gate 2 permission enforcement: aliases now validate the player has the target command's actual permission before dispatch, not just the alias's own permission
    • Prevents scenarios where an alias with "everyone" permission could invoke admin-only commands
    • Covers all known EE commands via a permission map; unknown commands (other plugins) still pass through to the target command's own permission check via CommandManager
    • Debug logging shows when Gate 2 blocks a command

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