EliteMobs-1.2.0-BETA.jar
What's new
Refactored the entire codebase.
Configuration
- Split monolithic config into different config files.
Loot System
- Implemented rarity-based loot drops.
Rarity & Scaling
- Added three elite tiers: Uncommon, Rare, and Legendary
- Added health scaling per rarity
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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