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Elementum

The full periodic table, playable — 118 elements as realistic ores, items & gases with living physics: radiation, magnetism, conductivity, toxicity & buoyancy.
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Elementum-0.14.0.jar

File nameElementum-0.14.0.jar
Uploader
WinterusWinterus
Uploaded
Aug 19, 2026
Downloads
4
Size
1.9 MB
File ID
8684763
Type
A
Alpha
Supported game versions
  • 0.5

What's new

# Elementum v0.14.0 — Initial Alpha Release

Welcome to the first public Alpha release of **Elementum** for Hytale!

### 🧪 Periodic Table & World Generation
* **All 118 Elements:** Implemented as collectible items, raw minerals, and compressed gases.
* **105 Procedural Ore Blocks:** Unique hand-painted mineral vein textures blended across 5 world zones and deep lava caves (Y 0–60).
* **Pickaxe Tier Progression:** Tier 1 (Crude/Wood) to Tier 5 (Adamantite/Mithril) harvest quality requirements on all ores.
* **Scientific Tooltip Cards:** Rich in-game tooltips detailing Atomic Number, Category, Crustal Abundance (ppm), Density, and Hazard profiles.

### ⚡ Physical & Chemical Systems
* **Radiation System (37 Elements):** Proximity radiation dosage, inventory decay, dust bursts, and dedicated HUD Dose Bar.
* **Toxicity System (22 Elements):** Bioaccumulative poison HUD bar and hazardous contact mechanics for heavy metals and toxic gases.
* **Water Reactivity & Explosions (10 Elements):** Alkali metals violently explode when placed in water or tossed into rivers.
* **Conductivity & Wet Shocks (99 Conductors):** Electrified water hazards with spark warnings, plus 3 tiers of craftable transmission cables.
* **Magnetism & MagLev:** Ferromagnetic loot attraction (Fe, Co, Ni, Nd, Sm), diamagnetic repulsion (Bi, C), and Curie thermal demagnetization in lava.
* **Density & Fluid Buoyancy:** Realistic mass physics — light metals (Li, Na, K) float on water, while superdense heavy metals (Au, Pt, Os) sink rapidly.
* **Inert Noble Gases (7 Elements):** Non-reactive chemical profile for noble gases.

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*Note: This is an active Alpha release. Feedback, balancing ideas, and bug reports are welcome!*

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